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Crimson Longinus's latest activity
Crimson Longinus
replied to the thread
Worlds of Design: Only Human
.
It also having "baseline" helps the fantastic to stand out. Spock or Worf work better as characters when they are contrasted to the rest...
Aug 21, 2025
Crimson Longinus
replied to the thread
D&D General
The Great Railroad Thread
.
Well, I just don't think it is that clear cut. What is "willingly"? How the GM frames things has a huge impact on what actions can...
Aug 21, 2025
Crimson Longinus
reacted to
Charlaquin's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Haha
.
It is with that attitude!
Aug 21, 2025
Crimson Longinus
reacted to
Lord Irongron's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Wow
.
It's a bit of an outlier situation, but without going into excessive detail it is a single online setting, where DMs move between...
Aug 21, 2025
Crimson Longinus
reacted to
roger semerad's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Love
.
Since my early 20s I've always considered the idea of evil as an objectively true concept horrifying. Labeling something as evil is...
Aug 21, 2025
Crimson Longinus
reacted to
DEFCON 1's post
in the thread
D&D General
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
with
Like
.
To me this specific part of your very good post isn't even that big a deal, because those 'tags' aren't even used "in-world"... they are...
Aug 21, 2025
Crimson Longinus
replied to the thread
D&D General
The Great Railroad Thread
.
I don't quite understand what the definition of "a linear game" is. Because if it is literally linear, from A to B to C etc, no room...
Aug 21, 2025
Crimson Longinus
replied to the thread
Worlds of Design: Only Human
.
They don't need to be a monoculture, but the cultures will still be informed by the species that develop them. Elves will not develop...
Aug 21, 2025
Crimson Longinus
reacted to
soviet's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I think sandbox is a useful term. Maybe toybox would be better, but sandbox is fine. 'Here's a bunch of pre-defined things in a...
Aug 21, 2025
Crimson Longinus
reacted to
Desdichado's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Yes, that's exactly my point.
Aug 20, 2025
Crimson Longinus
reacted to
Desdichado's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
You can't easily write a satisfying and interesting adventure without at least some assumptions of what the PCs are going to do. I mean...
Aug 20, 2025
Crimson Longinus
replied to the thread
D&D General
The Great Railroad Thread
.
I don't think that "platonic idea of a sandbox" as you describe it is a sensible one. The idea that the world would be static and...
Aug 20, 2025
Crimson Longinus
reacted to
Micah Sweet's post
in the thread
Worlds of Design: Only Human
with
Like
.
That all makes sense, but it leads to asking: what can you present when you're trying to sell a product to the public, if any potential...
Aug 20, 2025
Crimson Longinus
replied to the thread
D&D General
The Great Railroad Thread
.
What even is ‘an adventure hook’ other than a telegraph that interesting things are happening in the world? I think all RPG worlds...
Aug 20, 2025
Crimson Longinus
replied to the thread
Worlds of Design: Only Human
.
I'm a bit two minds about this, and this is reflected on my world Artra. There is some integration, many non-humans live alongside...
Aug 20, 2025
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