Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Crimson Longinus's latest activity
Crimson Longinus
replied to the thread
D&D General
Hit Points are a great mechanic
.
Of course a lot of this weirdness is not caused by hit points per se, it is caused by having so many of them and by the weapon damage...
Friday at 2:02 PM
Crimson Longinus
replied to the thread
D&D General
The Great Railroad Thread
.
Interesting thing to say, and I think you are right. And I think this is why I prefer the D&D style approach (though I'm not quite...
Friday at 12:08 PM
Crimson Longinus
replied to the thread
D&D General
Hit Points are a great mechanic
.
That is an interesting point. Some sort of "combo point" or "progress bar" system in which you fill it with weaker attacks and can then...
Friday at 11:48 AM
Crimson Longinus
reacted to
kermit4karate's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
As a thought exercise to scratch an itch on a community forum, maybe. As they pertain to most TTRPGs like D&D or Daggerheart...
Thursday at 10:49 PM
Crimson Longinus
reacted to
Thomas Shey's post
in the thread
D&D General
The Great Railroad Thread
with
Love
.
Well, that gets into the whole issue that I think lumping process sim and genre emulation together was badly aligned from the start.
Thursday at 8:18 PM
Crimson Longinus
reacted to
kermit4karate's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Truthfully, most of these discussions don't do that. These are primarily ego stroking and self-soothing.
Thursday at 8:11 PM
Crimson Longinus
replied to the thread
D&D General
The Great Railroad Thread
.
One might think that due the name "narrativism" but it is not true. Narrativism very much expects you to follow the rules, though the...
Thursday at 8:10 PM
Crimson Longinus
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
That would be more about encouraging thespian play; narrativist play does not prioritize thespian-style play at all (and it can be...
Thursday at 8:04 PM
Crimson Longinus
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Class and Subclass Design: What Works
with
Like
.
Personally, I thought the 5.0 Warlock "split subclass" concept had a lot of potential. It just wasn't necessary for the Warlock, and the...
Thursday at 3:33 PM
Crimson Longinus
reacted to
Vael's post
in the thread
D&D 5E (2024)
Class and Subclass Design: What Works
with
Sad
.
No, it was tried for an iteration of playtesting, but aside from moving all subclasses to start at level 3, Subclass progression has not...
Thursday at 3:32 PM
Crimson Longinus
reacted to
KYRON45's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Isn't this a general D&D thread though?
Thursday at 3:29 PM
Crimson Longinus
reacted to
TwoSix's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Quite a few of us here are pretty strong advocates for the idea that you shouldn't play different systems in the same way. Fudging...
Thursday at 3:28 PM
Crimson Longinus
reacted to
kermit4karate's post
in the thread
D&D General
The Great Railroad Thread
with
Haha
.
Are you saying that people are routinely misunderstanding you? Strange. Perhaps if you expanded upon your thoughts and wrote longer...
Sep 24, 2025
Crimson Longinus
reacted to
EzekielRaiden's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Then if they genuinely are completely unprepared, they should answer honestly: "I don't actually have anything prepared for doing this...
Sep 24, 2025
Crimson Longinus
reacted to
Maxperson's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I'm really not sure what middle ground there is. He literally told me that his definition and mine are identical, despite his position...
Sep 24, 2025
Top