Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Crimson Longinus's latest activity
Crimson Longinus
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Leomunds invincible bunker should probably return to its earlier incarnations.
Oct 20, 2025
Crimson Longinus
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Well, given the stats are not random this sad state seems to be by player choice. Hardly the GM’s fault.
Oct 20, 2025
Crimson Longinus
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
If you were to make a hypothetical list of monsters capable of dispelling leonunds invincible bunker, what percentage of the monster...
Oct 19, 2025
Crimson Longinus
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Right, that is why I would prefer the longer Adventure Day (again, less than 3 minutes of narrative combat). Right. I wouldn't expect...
Oct 19, 2025
Crimson Longinus
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
How many enemies, do you suppose, know what LTH even is? Can they make the necessary Arcana check to know that the opaque thing that...
Oct 19, 2025
Crimson Longinus
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
But one would expect the rules to be at least connected to the fiction. So when the characters are planning their attack, if one...
Oct 19, 2025
Crimson Longinus
reacted to
mearls's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I’m working on an alternate Monster Manual as part of my Patreon that breaks monsters into roles. Some roles are meant to outnumber or...
Oct 19, 2025
Crimson Longinus
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Always a good question conspicuously left out if these discussions often. Of course, perhaps many people simply don't care about it.
Oct 19, 2025
Crimson Longinus
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This thread wouldn't exist if a plurality were satisfied by the current paradigm of boss fights.
Oct 19, 2025
Crimson Longinus
reacted to
Staffan's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
That's what 13th Age does. I do think there's some use of having low-level slots – they become used for utility spells rather than...
Oct 19, 2025
Crimson Longinus
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
No, a third level spell should just not let you ignore significant portion of the game's encounters and charge up all your powers. And...
Oct 19, 2025
Crimson Longinus
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
What does this represent in the fiction? What is the caster actually doing to charge up these spells? Can they do it out of combat too...
Oct 19, 2025
Crimson Longinus
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I mean this is now a hybrid of spell slot and point system, which I necessarily do not find terribly elegant. And of course once you...
Oct 19, 2025
Crimson Longinus
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The rules don't support it well now and in a no attrition model they would support it even less. Because once the party has access to...
Oct 19, 2025
Crimson Longinus
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yes, but there are certain advantages to the slot system. It is not necessarily desirable to have quantity directly transferable to quality.
Oct 19, 2025
Top