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Crimson Longinus's latest activity
Crimson Longinus
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
As I said, it doesn't require much to discuss some of it in terms of how much attention it requires though. Spending a metacurrency is...
Jan 20, 2026
Crimson Longinus
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
One also has to account for why a given player is averse to such things, too. Back in our TORG days, one of my players had no real...
Jan 20, 2026
Crimson Longinus
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Regarding meta mechanics and stuff. I think it is not clear cut so that something is absolutely meta or it is not. It is about whether...
Jan 20, 2026
Crimson Longinus
reacted to
mellored's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
So.. Warlock. And I've added + 1/2 proficiency on all saves for everyone a while ago.
Jan 19, 2026
Crimson Longinus
reacted to
The Firebird's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think there is a lack of specificity to the discussion that is making it hard to be precise. When I say 'unbridgeable', I mean there...
Jan 19, 2026
Crimson Longinus
reacted to
Lanefan's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
In fairness, though, back in the dark ages it probably took each of us a few years to accept and internalize the playstyles we use now...
Jan 19, 2026
Crimson Longinus
reacted to
thefutilist's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
There are generic narrativist principles that Apocalypse World doesn’t spell out that are far more important than most of the principles...
Jan 19, 2026
Crimson Longinus
reacted to
Deset Gled's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I wouldn't consider hit points a currency, at least not in the same sense we use the term meta-currency. You can't "spend" a hit point...
Jan 19, 2026
Crimson Longinus
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
That doesn't help, because the people involved in complaints don't see why that would apply to individual powers. They'd probably have...
Jan 19, 2026
Crimson Longinus
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Yes, when I chose the word recursive, I was thinking of a conversation like this; - D&D mechanics are designed to emulate a genre. -...
Jan 17, 2026
Crimson Longinus
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
If that fantasy is derived from D&D then calling out the mechanics of D&D as genre mechanics based on those books seems, um, a little...
Jan 17, 2026
Crimson Longinus
reacted to
CreamCloud0's post
in the thread
D&D General
How Did You Generate Your Most Recent Character's Stats?
with
Like
.
i'd rather they made all classes some form of MAD, especially if your choice of secondary stat could offer customization avenues, but...
Dec 27, 2025
Crimson Longinus
reacted to
MostlyHarmless42's post
in the thread
D&D General
How Did You Generate Your Most Recent Character's Stats?
with
Like
.
We use point buy at our table with 30 points instead of 27. Gives a slight boost without completely messing up the game.
Dec 27, 2025
Crimson Longinus
reacted to
Clint_L's post
in the thread
D&D General
How Did You Generate Your Most Recent Character's Stats?
with
Like
.
"Life is sometimes crappy and unfair and so sometimes your RPG character should be too" is not a compelling argument for me. But there...
Dec 27, 2025
Crimson Longinus
reacted to
jmartkdr2's post
in the thread
D&D General
How Did You Generate Your Most Recent Character's Stats?
with
Like
.
This is where my logic takes me - the risk may be very small, but there's no upside to rolling that can't be achieved other ways without...
Dec 27, 2025
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