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Crimson Longinus's latest activity
Crimson Longinus
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
If I'm playing football and then the ball goes off the pitch, have I stopped playing football? If I'm playing football, but I don't...
Jan 24, 2026
Crimson Longinus
reacted to
Reynard's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I found FitD (via Scum and Villainy) to feel a little too much like a "writer's room" -- that is, when playing we (as a group) were...
Jan 24, 2026
Crimson Longinus
reacted to
Blue's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I see what you're saying. But I think it comes back to the fact that the players are not the characters. Yes, it's an experience...
Jan 24, 2026
Crimson Longinus
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think that definition of "game" which excludes a large swathes of things people actually call games is probably not a very good...
Jan 24, 2026
Crimson Longinus
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Haha
.
I don't like mayonnaise and I don't like headaches, doesn't mean they are the same thing
Jan 24, 2026
Crimson Longinus
reacted to
gban007's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
While I may agree with not getting that outcome naturally, I don't think that is only definition of story, and that you can have stories...
Jan 24, 2026
Crimson Longinus
reacted to
Reynard's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I don't think that's a game specific thing. No one has to "author" a D&D story either.
Jan 24, 2026
Crimson Longinus
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Because that is how it is called in practice. If you had a session (or even a part of a session)of D&D, where the rules were not...
Jan 24, 2026
Crimson Longinus
reacted to
Umbran's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
If a player comes to me, and says, "Look, I've got this nemesis, and I think it would be really cool if we have a confrontation and...
Jan 24, 2026
Crimson Longinus
reacted to
gorice's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
To expand on this: someone (I think it was Ron Edwards) once said that an RPG needs to have some things that are fixed, and some things...
Jan 24, 2026
Crimson Longinus
reacted to
billd91's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
But you do keep returning to the idea that the story isn't what's being done at the table now, it's what you see and talk about when...
Jan 24, 2026
Crimson Longinus
reacted to
AnotherGuy's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Well...if you want to change goal posts sure. We play to find out, but when the GM comes up with an adventure (AP or otherwise), there...
Jan 24, 2026
Crimson Longinus
reacted to
Deset Gled's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Alternatively, it's just a different story. The Exploration of Moria or The Fall of Baromir are two stories that take place in the...
Jan 24, 2026
Crimson Longinus
reacted to
bedir than's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I agree with all of this, except the idea that "stories have a structure...RPGs are messy" Stories are quite messy. Two people can read...
Jan 24, 2026
Crimson Longinus
reacted to
Basic Expert's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I believe this is true even in more narrative or "story"-based games, like Fate, Quest, PbtA, Sorcerer or what have you. These games...
Jan 24, 2026
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