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Crimson Longinus's latest activity
Crimson Longinus
reacted to
The-Magic-Sword's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Focusing on the OP (to avoid catching up on 34 pages of discussion), I tend to run my games less as plots/stories and more as...
Jan 31, 2026
Crimson Longinus
reacted to
Sword of Spirit's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Like
.
A while ago I made a house rule that you may be able to take a bonus action in place of an action with DM approval. Yeah that's pretty...
Jan 31, 2026
Crimson Longinus
reacted to
Shiroiken's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Like
.
Personally I feel that so long as you can't duplicate a bonus action, there's no major issue. Being able to use the same BA twice might...
Jan 31, 2026
Crimson Longinus
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Haha
.
I mean, they’re only inelegant because the designers insisted in trying to pretend they’re an extra thing you only get sometimes instead...
Jan 31, 2026
Crimson Longinus
reacted to
Celebrim's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
You've already touched on this somewhat, but to add to what @Charlaquin said about D&D being largely written lately by people with...
Jan 30, 2026
Crimson Longinus
reacted to
Charlaquin's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
Ghibli’s work is heavily informed by Shinto. Might be worth looking into if you want your setting’s religion to fit those vibes.
Jan 30, 2026
Crimson Longinus
reacted to
Charlaquin's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
D&D really wants to emulate stories like the Iliad and the Odyssey where the gods regularly show up and directly interact with the...
Jan 30, 2026
Crimson Longinus
reacted to
payn's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
I had a homebrew for a hot min with my own take on deities. Instead of basing them on people or tangible figures, the deities were more...
Jan 30, 2026
Crimson Longinus
reacted to
Indagare Nogitsune's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
So while there are settings where the absence of deities tends to cause issues (Athas most notably and Ravenloft to some degree), there...
Jan 30, 2026
Crimson Longinus
reacted to
Fenris-77's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
My tastes run to lighter games these days, so say, Shadowdark instead of 5E. There's also a difference for me between more complex games...
Jan 28, 2026
Crimson Longinus
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Yes! This is exactly where I was getting at! Like if we don't want the game just be the GM leading the players along a story, then there...
Jan 28, 2026
Crimson Longinus
reacted to
thefutilist's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
Here’s where I’m at. One: Creating fiction in response to each other is trivial. The player does something and the GM makes up...
Jan 28, 2026
Crimson Longinus
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I am not quite sure. In my D&D game I often have sessions that are basically short one session adventures, that are in score pretty...
Jan 27, 2026
Crimson Longinus
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Yeah, sure. And that is interesting. Because it very often is paired with some sort of middle option for "success with consequences" or...
Jan 27, 2026
Crimson Longinus
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Moving on. There was quite a bit of talk about prepping, but I'd like to discuss what sort of systems are good for low prep, low myth...
Jan 27, 2026
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