I think the new style NPC spellcasters are far worse offenders in this regard.
I'm fine with some streamlining and shortcuts with NPC mechanics, but I feel that things that are similar sort of creatures than the PCs should roughly feel like they are sameish. It is just bizarre if for example...
Yes, but they probably shouldn't have to.
I don't believe in rules as protection against bad GMs, but nevertheless some guidelines for what skills can actually do would be beneficial. It simply makes being consistent easier, and makes sure everyone is on the same page about what is possible.
I really don't not think that the strongest man in town has strength 20! 16, maybe, 14 more likely. 20 is something that only super rare heroic individuals might have.
After reading the book, and possibly after reading some reviews and discussion about the game. It of course might sometimes be necessary to alter rules mid campaign, but I do my best to make major revisions before the game begins and communicate them to the players so that they know what they’re...
How is that not description of all of our physical reality, including our brains? It is all just particles, electric signals etc bouncing around.
That is a supposition, and one I am not sure is terribly tenable. Whilst I personally am rather doubtful about our current materialistic approach...
Wells and Verne are not steampunk in the same reason Parthenon is not neoclassicism.
Scifi is about futuristic technologies, regardless of whether nominal era it is set would be the present or the future. Steampunk is about the reimagined past, inspired by vision of the future by people of that...
What Wells and Verne were doing was just scifi. It may seem "steampunkish" to us, as it is set to era usually featured in steampunk. Steampunk is specifically a form of retrofuturism, and you cannot be "retro" to the era you're actually living in!
What I prefer is what I call "grounded weirdness." There are weird and fantastic things, but I try to present them as believable part of the world. For my current setting Artra, I wanted the world to feel feel a bit alien, but still recognisable. So it has a lot of little things that set it...
Right. Not only do the AI steal the artists' jobs, if the artist doesn't want to be complicit in this they need to stop displaying their artwork. And yeah, this is happening, I know a lot of people are these days reluctant to post their art online. Dead internet theory becomes more likely every day.
I usually try to keep the world in motion that something is always happening even if the PCs didn't initiate it. Then the PCs can decide to get involved or not.
I mean I of course chose to roll to resist a thing, but I rolled really badly and IIRC took five stress. And it was not "trivial" in a sense that the effect would have not been bad, it was physical harm, but it was not emotionally meaninful. The events after that however vey much were (and I...