Recent content by Crimson Longinus

  1. Crimson Longinus

    Worlds of Design: Only Human

    I'm a bit two minds about this, and this is reflected on my world Artra. There is some integration, many non-humans live alongside humans in several places. But there also are significant mono-species groups. The issue with complete integration is that the uniqueness of each species tends to...
  2. Crimson Longinus

    D&D General The Great Railroad Thread

    As long as there is no long range teleportation (which I tend to ban,) there is simply rather limited amount of places the PCs can get to by one session. And like @Charlaquin says, you can just ask them. My current D&D game is pretty sandboxy, but actually it is a semi-quantum faux-sandbox...
  3. Crimson Longinus

    D&D General The Great Railroad Thread

    Having "plot hooks" or prepared situations is not railroad, as long as the players have agency to choose what to do with those. Some situations might be pretty linear in a sense that there is a very likely way they will play out. This is probably what people mean with "linear," and whilst not...
  4. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    Oh no, you have uncovered my secret for building "unique" fantasy cultures! :eek: Yeah, this is a good technique. Combine unrelated cultures, file off serial numbers, add some fantasy spice, and you have a culture that feels real but is not just a direct fantasy copy of a real world culture.
  5. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    No, it is immature to be afraid to take imaginary things seriously. This stuff is not inherently silly, it depends on presentation. Always bugged me. It sorta works as an isolated separate setting, but it is still weird how most of the tech is medieval with 19th century trappings. No I am not...
  6. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    It is not that you cannot come up with justification why such could exist. You can, quite easily. But that's not really the point. Then it just becomes fantasy Flintstones. A modern setting with modern things that have some thin veneer of medivalism and magic as an explanation.
  7. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    I am not lumping them together, except in a sense that they are too modern for pseudo-medieval D&D. Further demarcation within this group is not relevant in this context. No, it is just that you do not understand the history. You seem to think that because there was glass in antiquity and...
  8. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    No, but that is nevertheless relatively modern period, not medieval one. So again, pretty recently. You seem to have the mindset that anything pre WWII or so, is "olden times" and can just be lumped together and have it make sense. We are not talking existence of materials. We are talking...
  9. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    So I know some people think it is cute or funny to insert modern things in fantasy games. Flintstones-style thing. And to me it makes taking the setting seriously harder. And ultimately it is not what I want from games like D&D, If I wanted to play and RPG in a modern setting, then there are...
  10. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    There should have been security cameras?
  11. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    Which makes it pretty modern. Did they have dinosaur bones in glass cases? It is not about the concept of a museum, it is about the modern presentation of it.
  12. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    Yeah, this is the sort of porting modern things into medieval setting that I really don't like. Assuming of course, that the setting isn't some sort of Shadowrun or Arcane style thing that is wholly and intentionally non-medieval. But then there probably would have been the security cameras or...
  13. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    Whilst some of such strawgrognards might genuinely exist, I'm not sure such generalisations are helpful to conversation. Perhaps there are people who just reactively dislike any change, but I find that more often that not people's preferences are more nuanced than that.
  14. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    Seems like a rather weird "pattern" to me. Whilst I am sure there are indeed people who don't want modern elements in their fantasy settings, want evil orcs and lethal combat, these are three completely separate issues. I for one have different opinion on all three of them. I am not sure it is...
  15. Crimson Longinus

    D&D General D&D: Literally Don't Understand This

    I don't think D&D has coherent imagery, but that is pretty understandable given that it has no bespoke world; different worlds can and should have their own style. Of course this results the overall imagery that draws from these different worlds feeling disjointed when viewed together, but I'm...
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