Recent content by Crioni

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    Homebrew Class: Shaman

    Okay! Went through and reviewed pretty much everything you suggested. I'll try to highlight my changes here so that you know what to look for if you go back in to examine it. Changed it to Wis/Cha saves, as you both suggested. I'd been under the impression that Cha was one of the stronger...
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    Homebrew Class: Shaman

    Gamerbug94, Wow! Thank you for the thorough feedback! Balancing and wording are always my biggest concerns, and I'm going to go through and look at implementing some of your suggestions. I'd love to get your impressions once I've done so! Thanks! Couple of specific notes: I really wanted to...
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    Homebrew Class: Shaman

    I think this is one of those points where I will want to see it in action before I make major changes . . . Shaman have no spell slot recovery tool, and essentially no other base class features aside from the BA cantrips. It is definitely on the strong side, but I'm leery of throwing too many...
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    Homebrew Class: Shaman

    Hey guys! Just threw together a new class, and I'd love to get some feedback. The basic design frames shaman as individuals who commune with spirits of various kinds. Mechanically, the base class is focused on doing a lot of things at once . . . Cantrips as bonus actions and multiple...
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    D&D 5E Making the UA Artificer a full caster

    Okay, so the title explains it pretty well. I really like the UA Artificer, but I want to experiment with making it into a full caster. My basic starting point is that they would keep alchemist/gunsmith attacks and abilities, so they won't have any cantrips. Otherwise they will have fairly...
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    Unearthed Arcana Unearthed Arcana Introduces The Artifcer

    I love the Artificer. Definitely a bit rough around the edges, and I've fiddled with it for my own usage. Bumped it up to a half-caster (it's pretty easy to set up a 5th level list for the Artificer), removed the Mechanical Servant (that would be perfect for a Beastmaster-esque subclass, but I...
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    Modifying Cleric to be more like Wizard

    It absolutely blows my mind how people can come into homebrew forums and demand that all concepts being bandied about line up with their own tastes and opinions. Did you see me losing my mind over that Magical Girl class a few weeks ago? No, because if someone wants to do something I think is...
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    Moon Druid Homebrew Redo

    I like the ideas about multiattack as a perk and the senses. Very helpful! In regards to the elemental wild shapes, I honestly hate that . . . Animals only for my druids. :P But that's personal preference. If you like my basic shell, knock yourself modifying it to your tastes as you see fit...
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    Sterling Vermin presents the Penultimate Pugilist - a monk variant class!

    Straight up: I have no criticism. This looks awesome, and would be a blast to play in a steampunk setting. This is actually inspiring me to do a "steampunk era" version of my bronze age setting.
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    Homebrew Rogue Archetype: Sniper

    Switched a few things around and did some editing. Right now the DPR numbers definitely seem a touch high, but that might get dropped sharply when you combine Careful Aim with actual combat. Thoughts??
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    Homebrew Rogue Archetype: Sniper

    Hey guys! Been looking around for a sniper rogue archetype, but haven't found ANY. So I've made my own. I'd love to get feedback on this . . . Balance, clarity, phrasing, etc. Enjoy! Rogue Archetype: Sniper​ Sniper Training When you choose this archetype at 3rd level, you gain proficiency with...
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    The World of Daith'Adur (feedback welcome!)

    I should note that this is far from complete. Still a lot of fleshing out to do with cultures, peoples, organizations, and so on. For instance, the Khuyalakh function as two symbiotic castes (warrior and merchant). A lot of stuff bouncing around my head. ^_^ Edit: I forgot to describe what each...
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    The World of Daith'Adur (feedback welcome!)

    Hey all, wanted to put this out here for everyone's enjoyment. (Feedback is also highly appreciated!) As far as goals for this world go, I'm aiming for a slightly gritty feel. That's not to say I want uber realism, however. While I desire immersion in my storytelling, my primary goal is fun...
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    Region names.jpg

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    People Groups.jpg

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