No. Later than I would have liked but he has communicated the whole way along.
Part of it was due to delays at the printer he hadn't planned for and the print quality testing. But he's released every version on PDF to download on the way with a changelog in each update.
He's also done a stream...
To be clear this is talking about the foundry implementation, not the game.
I was never Promised foundry implementation and I don't care about it.
The game was refined up to about January due to playtesting and rebalancing. The end result should be a well balanced game.
Yep. Nimble would be my replacement d&do. Previously I was using Shadow of the Demon Lord, and while I love it's modularity and spell schools, it can still feel clunky. I work in a detail oriented environment, so playing a game with a tonne of rules and details doesn't feel like escapism to me...
I'm a happy backer. The designer is very active on discord and has done dozens of designer live streams viewable on YouTube.
The art is amazing and perfectly my style. My impression is the designer has a good sense of balance and he's done a lot of statistical analysis to make the system as...
I'm surprised how I haven't seen anyone yet bring up Age of Umbra's similarity to Tainted Grail.
In AoE society has fractured because of a mysterious entity (The Umbra) that is only held back by small communities who tend sacred pyres in the Halcyon age.
In Tainted Grail society has fractured...
What I'd like to understand is a bit more about some of the powers you can have and the different types of characters you can play.
I've seen quite a bit on the world and the inspiration behind the game which is great but I still don't know really anything about guardians and diplomats and the...
I haven't seen any talk at all on this rpg unless I missed it.
MIR - Oath
It's apparently originally a French game so this is mostly a translation as I understand.
I'm not sure what to make of it. The artwork is gorgeous and unique (to me), but although I read through it I'm not terribly...
I think many people's exposure to AI in the rpg space is AI generated art, particularly companies that seem to have generated art, done minimal work and slapped it on a commercial product.
That is not an ethical use of AI.
I'm seeing AI used ethically (IMO) to do the initial portions...
I am really keen to see how AI might be used for computer games, particularly for NPC behaviour. If developed well it could be quite revolutionary in that space.
I believe this in a lot of industries now. It's the idea of the "co-pilot". Excuse the Microsoft term, but I think it's apt.
I'm told a lot of commercial artists use AI to generate a number of concept storyboards for inspiration and then either work fresh or modify one to make their own works...
Hey @Gorgon Zee this is interesting stuff. Please continue to share your experience.
As long as you aren't distributing any protected IP it's fine to share information here. Ultimately we are in an uncertain space in many domains of AI and it's better for us to increase our understanding and...
Count me as someone in the "meh" category. It's not really a significant change enough to make the purchase worth it to me.
However I'm certainly not the target market. I'm trying to play anything but D&D these days. Nothing against it but there's so many other good RPGs to explore. And it's...