I agree. That's why you get advantage when trying to end a grapple or contest a prone from grapple attempt. (See above thread)
I don't see this as being that different from Shield Master which allows you to shove prone as a bonus action every round and attack with your main weapon. You don't...
I didn't think if this. I'm actually building a whip and dagger fighter/rogue so I didn't think out the two whip build as much. That would be a little broken.
No. Again this was with two whips.
I just feel like there should be more but the two whip "destroy at range" is extreme.
Do you think it would need be a separate feat? Without dual class and dual wielder a fighter could use the whip for grapple attempts at reach and a rogue would need to take the weapons master(?) feat just to wield it.
Either way it's giving up damage for grappling.
I believe a rogue ( no...
I've seen a lot of posts about making the whip a better weapon. Here's my thoughts:
Whip is a special weapon
"When proficient, you may use the whip to initiate the grapple or shove attack action."
1) Allows grapple or shove at reach. This allows for the cool factor of tripping and wrapping the...