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Recent content by D1Tremere

  1. D1Tremere

    D&D General WotC: Novels & Non-5E Lore Are Officially Not Canon

    That doesn't make any sense, unless I am just misunderstanding you. Just because there are 50 novels and 30 game supplements about Elminster that may or may not be consulted when a new novel gets written, that doesn't mean that those previous products cease to exist. Maybe they were false...
  2. D1Tremere

    D&D General WotC: Novels & Non-5E Lore Are Officially Not Canon

    Not really. D&D 5E started a new design trend of building out from the players point of view. A bottom up instead of top down perspective. Instead of lumping 50 years of lore, world features and non-character knowledge on top of the players, we start in the town or city where the adventure is...
  3. D1Tremere

    D&D 5E Candlekeep Mysteries: Mazfroth’s Mighty Digressions ethics issues

    Caveat emptor! Seriously though, codes of ethics are likely to vary greatly in such a diverse and mutable world. One thing that is more straight forward, at least in this circumstance, may be the law. The initial book is sold in the markets of Baldur’s Gate, a city known for having particularly...
  4. D1Tremere

    D&D General What is the most you've spent on a gaming accessory?

    I guess it depends on how you break it down. If were talking about Dwarven Forge as a whole it would be a 6, but for a single item it would be the considerably less (more like a 3).
  5. D1Tremere

    D&D 5E Drow "Sunlight Sensitivity" workarounds?

    That's entirely fine, but in my opinion not worth being concerned with. D&D is not competitive, it is cooperative. The idea of balance is not that important between races in my opinion, especially with regard to dark vision range.
  6. D1Tremere

    D&D 5E Drow "Sunlight Sensitivity" workarounds?

    Simple solution, Drow that live on the surface long enough become used to sunlight. Much like the new way of looking at race is designed to show, these generic tropes are not necessarily meant to hinder the fun of player characters. This is supposed to be something the average Drow deals with...
  7. D1Tremere

    Investment question

    "A stock dividend is a dividend payment to shareholders that is made in shares rather than as cash. ... For example, a company might issue a stock dividend of 5%, which will require it to issue 0.05 shares for every share owned by existing shareholders, so the owner of 100 shares would receive...
  8. D1Tremere

    D&D 5E The Mainstreaming of D&D

    I'm not saying you are wrong, to be fair, I am just suggesting that it is your perspective. I don't personally see them as samey or very similar in tone. It just depends on where you draw your lines, and how nuanced you get. One of the things I love about the MCU movies, for example, is that...
  9. D1Tremere

    D&D 5E The Mainstreaming of D&D

    I think the reason it may come off that way to some is that you point out a very specific set of aesthetic options that exist in a large pool of choices, many of which are very blood and mud still. For example, if you compare the art, flavor, and options between Strathaven, Icewind Dale...
  10. D1Tremere

    D&D 5E The Mainstreaming of D&D

    Can you elaborate on the shape you see it taking?
  11. D1Tremere

    D&D 5E The Mainstreaming of D&D

    I honestly don't see any difference in the material with regard to being more "safe, kid friendly" or having a different direction than it always has. Could someone elaborate on these things? The main difference I see in content is that the game, and to some extent the player base, has grown...
  12. D1Tremere

    ESL D&D (long, you might want to stay away)

    Have you published anything on this? If so, could you please drop a citation? I'm a doctoral student using exploratory learning in conjunction with simulation games to assess decision making in common pool resource dilemmas, and I would love to have another source of real world gaming...
  13. D1Tremere

    D&D 5E WotC: 5 D&D Settings In Development?

    My guess is that they are going to try to design setting books that use their bottom up design ethic. In the past they would deliver a book that gave you TONS of info about governments, gods, history, etc. 90% of which the players would never have any relationship with. The new method has been...
  14. D1Tremere

    D&D General Do players REALLY care about the game world?

    Much like Wizards has discovered (and why there design philosophy shifted to bottom up), top down world features have little to do with the players. This often results in low buy in. After all, why should we care about things we may never see or interact with? Start from the beginning. A town...
  15. D1Tremere

    Unearthed Arcana Unearthed Arcana: Mages of Strixhaven

    I see no reason why they couldn't do both. A sorcerer comes to the college to learn about their mystic dragon (or whatever) heritage. A person with no magic comes to the college hoping that they can use their knowledge to grant them powers through rituals or magical experiments. A person may...