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Dalekdad's latest activity
D
Dalekdad
reacted to
Whizbang Dustyboots's post
in the thread
Nominate your MOST ANTICIPATED RPG of 2026
with
Like
.
It's not just you. A huge portion of these threads each year are Morrus tapping the sign and telling people to resubmit according to the...
Dec 8, 2025
D
Dalekdad
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Yeah but while there’s a handful of people like you, threads like this wouldn’t exist if this was a common paradigm in the hobby.
Dec 3, 2025
D
Dalekdad
reacted to
DrunkonDuty's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I came into this thread expecting more conversation about making a setting that matters to the people playing the game. And so that's...
Dec 3, 2025
D
Dalekdad
reacted to
Retros_x's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
In my experience, lore only matters for players, if it becomes relevant to their decision making during playing the game. Anything else...
Dec 3, 2025
D
Dalekdad
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Bluntly? Inform the mechanics in some fashion. Nothing else will matter to some of them, and even for those who it can matter to, on...
Dec 3, 2025
D
Dalekdad
reacted to
Micah Sweet's post
in the thread
Modules: Made to Read vs Made to Run?
with
Like
.
"Wall of text" itself is hardly a neutral term. Someone might as well call the style you prefer "bullet-point hell".
Nov 19, 2025
D
Dalekdad
reacted to
Celebrim's post
in the thread
Modules: Made to Read vs Made to Run?
with
Like
.
That would drive me bonkers. It hurts my head trying to read that just in the short example you've provided it.
Nov 19, 2025
D
Dalekdad
reacted to
Morrus's post
in the thread
Modules: Made to Read vs Made to Run?
with
Like
.
I think there's a difference between "meant to be read" and "not well-designed for use". I don't think anybody deliberately makes an...
Nov 19, 2025
D
Dalekdad
reacted to
Mongoose_Matt's post
in the thread
State of the Mongoose 2025
with
Like
.
No doubt we can repeat the mistakes of others :)
Nov 19, 2025
D
Dalekdad
reacted to
Morrus's post
in the thread
State of the Mongoose 2025
with
Like
.
We tried that. Turned out that there are no marketing agencies which understand tabletop gaming (especially TTRPGs). We spent quite a...
Nov 19, 2025
D
Dalekdad
reacted to
Mongoose_Matt's post
in the thread
State of the Mongoose 2025
with
Like
.
State of the Mongoose 2025 Mongoose Publishing is just finishing its 24th year in business and our silver anniversary is just a year...
Nov 19, 2025
D
Dalekdad
replied to the thread
Best RPG for Arabian adventures
.
I'd consider Savage Worlds for pulp swashbuckling and there is the Hellfrost: Land of Fire setting, but I don't know how 'Al-Qadim-y' it is.
Oct 6, 2025
D
Dalekdad
reacted to
Reef's post
in the thread
Sell me on Savage Worlds
with
Like
.
I’m not sure you can make a blanket statement like that, other “people see extras as generic”. I’m sure some people do. But I’ve run...
Sep 30, 2025
D
Dalekdad
reacted to
Mongoose_Matt's post
in the thread
Traveller: the iconic science fiction roleplaying game
with
Like
.
When we were teenagers, the whole party turned to Chaos and doomed the Empire... Hoping this time round it goes better!
Sep 30, 2025
D
Dalekdad
replied to the thread
Sell me on Savage Worlds
.
In fairness, I think those rules were introduced first by Savage Worlds Deluxe era third party settings (I'm pretty sure I first saw...
Sep 30, 2025
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