Oh ye the truenamer ironically becoming worse at the craft as it leveled up was a major oversight but it was a neat thought experiment which we're lacking these days. Adept was the last time WotC truly went out there in experimenting.
This takes me back. Anyone else wish WotC would abandon their sterile class design and experiment more like they did in Tome of Magic and other 3.5e splats?
Combat in most wod systems was a last resort thing. Vampires engaging in combat risk breaching the masquerade (unless you were playing Sabbath in which case that wasn't much of a concern but then you did have the 2nd inquisition to worry about).
Yes there were combat rules and yes they're were...
I'd argue that this kind of player will never get on well with any of the wod systems because killing and looting is not what any of them are about. Even werewolf despite the heavy violence theme is about them trying to protect what remains in a world where violence is no longer the viable option.
You have single creature summons in the Summon spells from Tasha. These conjure spells are a major improvement over vanilla which were either completely broken or nigh on useless depending on DM fiat and always time consuming during a fight.
Let's compare it to eldritch blast. At most the damage output of that cantrip (assuming 4 crits and 22 in your casting stat) is 8d10+24 for an average of 68 vs one target. The sorcerer can do 8d6+6+6d6 (it is pretty clear that exploding dice do not get doubled on a crit and are hard capped by...
Might be missing something here but how are you getting that amount? 4d6(base) doubled to 8d6 on a crit + up to 6d6 from exploding dice so 14d6 at absolute most. Draconic sorcerer can then add +6 to the roll if the damage type matches their affinity. Granted their level 10 feature makes this...
Weren't they going to limit critical hits to weapon/unarmed attacks only? If they backpedalled on that, I'd suggest changing the spell to target Dexterity saves instead of Armor Class as that would eliminate the critical hit issue. FWIW the crit would double the base dice and then you'd be...
Deck of many things based adventure around the same time pathfinder is releasing an AP centering around the Harrow Deck. Second time the big two are having matching theme APs lol.
More action? The movie barely had space to breathe, it was moving from one setpiece to another. If anything, those little side tracks helped flesh out otherwise very shallow characters.
Before going in, my group stated it won't be a true d&d experience unless the heroes spend at least 30 minutes trying to get through a door and in that aspect it certainly delivered 😅
Am I the only person annoyed by the scale of that thing? It almost dwarfs Tiamat and she should by all accounts be the largest chromatic by far. The GF9 red is the optimal ancient dragon size for me. This just feels excessive.