@th4n0s spells don't support modifiers at the moment. I would suggest to either create a new conditional feature, and add a modifier that increases your hit point maximum by 5 (or more depending on the level you use to cast the spell). Alternatively you could also add the amount of HP you get...
Hi @th4n0s, thanks for the feedback.
You can configure the bladesong feature as "Conditional Feature". If you do that, you will notice a button appearing beside the feature title. By clicking that button you can activate/deactivate it. See screenshots below.
Since implementing dynamic...
Thanks for the feedback. I received that request a few times already, so it's noted down, but unfortunately I can't promise to deliver on it soon, as I'm currently working on a few other big features.
I don’t plan on taking it offline anytime soon, but I understand the concern. That's a good point. I'll look into it and see how I want to do that. It will probably take a few months until I'm addressing that, but I'll post an update in this thread when it's done.
Thanks for all the nice feedback ^^
If you're using Hero's Diary in a D&D session at some point, don't hesitate to use the app's feedback button. I'm open to any feature requests you might have.
If you're interested in getting updates about the app, you can check out my posts. There's not much...
Hi everyone,
I am developing Hero's Diary, a free digital D&D character sheet app for tablets and notebooks (not smartphones). It features a modifier engine, advanced feature tracking (e.g. restore 1 charge on Short Rest and all on Long Rest), a library containing all items and spells from the...