I think I'd argue that by describing it as an improvised weapon should cause 1d4 damage per the improvised weapon texts along with the ongoing fire damage. The Slapstick then should update the 1d4 to 1d6.
Now, I'll concede that I think that this was not intended to work like this, and that most...
I agree I could just make a ruling. But I was hoping there was some missing information that would resolve these apparently conflicting descriptions without a house rule.
I agree that's how it's typically ruled. But why call it an improvised weapon then? By calling it that, it can be tied to a number of other aspects of the game. And if we ignore the improvised weapon languaage, there are a lot of RAW implications that can just be ignored.
To be clear, I think...
Perhaps a silly question, but I'll ask anyways.
Alchemist fire says:
Make a ranged weapon attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d6 ongoing fire damage.
If a character has the circusfolk culture, it includes this...