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darjr's latest activity
darjr
reacted to
SkidAce's post
in the thread
Critical Role Teases Campaign 4 World Via ARG
with
Like
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Every time I hear the worlds "lords of creation" I start getting nostalgic for books such as the Elric series, books by Zelanzy, and...
Aug 19, 2025
darjr
reacted to
Christian Hoffer's post
in the thread
Critical Role Teases Campaign 4 World Via ARG
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Like
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Critical Role's new world is apparently called Araman, as teased by a new Augmented Reality Game (ARG) created by the Actual Play...
Aug 19, 2025
darjr
reacted to
Christian Hoffer's post
in the thread
D&D's The Book of Dragons Comes Out in August
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Like
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A new Dungeons & Dragons guidebook is coming out later this year. DK Books has announced The Book of Dragons, a new guidebook featuring...
Aug 19, 2025
darjr
reacted to
Ruin Explorer's post
in the thread
Daggerheart Initiative in DnD
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Like
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One way is to just give everyone a token they hand in after their go, and then next "go" they get it back so you know a "turn" has...
Aug 19, 2025
darjr
replied to the thread
What makes a successful superhero game?
.
Some friends of mine wanted me to run a Deathwatch 40k game for them at a convention. That game is stuffed full of crunch about guns and...
Aug 19, 2025
darjr
reacted to
Thomas Shey's post
in the thread
What makes a successful superhero game?
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Like
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The problem with the question here is this is one where even more than usual, the answer kind of depends on what the end users are going...
Aug 19, 2025
darjr
reacted to
aco175's post
in the thread
What makes a successful superhero game?
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I'm thinking of the Endgame movie where the spaceship is raining down missiles on everyone and they are all hiding and such, then Ms...
Aug 19, 2025
darjr
reacted to
Corinnguard's post
in the thread
What makes a successful superhero game?
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Like
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As a fan of Mutants and Masterminds 2e, I liked using the RPGs Point Buy system to create customizable superpowers that make your...
Aug 19, 2025
darjr
reacted to
Dannyalcatraz's post
in the thread
What makes a successful superhero game?
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Like
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I fell for HERO hard when it first hit shelves as Champions. Every supers game I’ve purchased since then has had merits, but falls...
Aug 19, 2025
darjr
reacted to
zarionofarabel's post
in the thread
What makes a successful superhero game?
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Like
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A system that is capable of allowing heroes of differing power levels to work as a team without the high powered heroes completely...
Aug 19, 2025
darjr
replied to the thread
Daggerheart Initiative in DnD
.
I really like this. I’m going to try it. One thing though. I’ll keep track of who has gone but I don’t want to force “rounds”. So I’ll...
Aug 19, 2025
darjr
reacted to
FitzTheRuke's post
in the thread
Daggerheart Initiative in DnD
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Like
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One thing that I find surprising about both Daggerheart's Initiative system and what I describe above, is that you'd THINK that "Who...
Aug 19, 2025
darjr
reacted to
FitzTheRuke's post
in the thread
Daggerheart Initiative in DnD
with
Love
.
For 5e Play-By-Post games that I run here, to save time, I have for years simply ditched Initiative for a "first to post, first to go"...
Aug 19, 2025
darjr
replied to the thread
Ben Riggs: 'The Golden Age of TTRPGs is Dead'
.
Bill, question. How many of those games are with newer people? New to the hobby and/or to you personally?
Aug 19, 2025
darjr
reacted to
jayoungr's post
in the thread
D&D 5E (2014)
Ben Riggs talks to Richard Baker. Phandelver in 2018 alone sold 300k copies.
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Like
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I actually think Dragon of Icespire Peak (aka the Essentials Kit) is that expansion. It adds a ton of side adventures to the basic...
Aug 19, 2025
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