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darkbard's latest activity
darkbard
reacted to
Kannik's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
If one prefers no metacurrency, PbtA games, FitD (which as been a large part of the discussion in this thread) games, and Legend in the...
Monday at 11:46 PM
darkbard
reacted to
zakael19's post
in the thread
City Supplements - What do we like?
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Like
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Blades in the Dark’s Doskvol is my top tier example of usable city. I think it’s the way it organizes districts and then gives each a...
Monday at 5:41 PM
darkbard
reacted to
hawkeyefan's post
in the thread
Ironsworn Actual Play
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Like
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Okay... so we're a few sessions in now, and the game has been very enjoyable. We've muddled through the rules a bit at times out of the...
Feb 16, 2026
darkbard
reacted to
Hriston's post
in the thread
What's the hardest attribute to effectively role-play?
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The point of having scores is to help determine the likelihood of the success or failure of the actions I choose for my PC through...
Feb 16, 2026
darkbard
reacted to
pemerton's post
in the thread
Difficulty Numbers: Scaling, or Static?
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Like
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The gap between Paragon and Epic is particularly notable. But you're right that even Paragon tier PCs are remarkable in power. Well, in...
Feb 15, 2026
darkbard
reacted to
pemerton's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Love
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Which systems are these? I've not encountered a system like this. At least in 4e D&D, the point of both scaling DCs and levels is to...
Feb 14, 2026
darkbard
reacted to
FailedFocus's post
in the thread
D&D 4E
Thoughts / A review of Hammerfast: A Dwarven Outpost Adventure Site
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Like
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I've been a player of 4th Edition since 2011, returning to it several times even since 2014 where getting a 5e game together is...
Feb 12, 2026
darkbard
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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It is not the same. It has zero stakes and zero social or psychological pressure. It is very easy in a roleplayed situation to resist...
Feb 10, 2026
darkbard
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
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And by “require abstraction” you mean “we can’t feasibly physically act this out at the table”, right? I ask this based on past...
Feb 10, 2026
darkbard
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Okay, but you can do that through freeform roleplaying, right? So what makes an RPG a preferable alternative for that goal if the rules...
Feb 9, 2026
darkbard
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Yeah, I see this kind of comment fairly frequently, and I know I’ve seen you say it plenty of times. To me, it makes about as much sense...
Feb 9, 2026
darkbard
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
It's good to know what you like! But what you're saying sure sounds like you enjoy role playing but not games. I know, I know. Next...
Feb 9, 2026
darkbard
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I want to counter this spurious Alexandrian claim about dissociated mechanics using two recent examples from the 4E D&D game I'm playing...
Feb 7, 2026
darkbard
reacted to
innerdude's post
in the thread
Ironsworn Actual Play
with
Like
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This, this right here --- this is the kind of thing that keeps me coming to EnWorld. Awesome stuff, @hawkeyefan.
Feb 1, 2026
darkbard
reacted to
hawkeyefan's post
in the thread
Ironsworn Actual Play
with
Like
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Session Zero Okay, so... Session Zero. We pretty much have two jobs to do here. Detail the world and then create our characters. The...
Feb 1, 2026
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