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Recent content by Darth Solo

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    What do other games use in place of 'race'?

    I'm so tired of the "Race Debate" in RPG Gaming. You can run Orcs as Lawful Good or whatever you want in your setting and still call them "Monsters". How is this hard unless you have some underlying agenda to change how people interpret "Race" in an RPG. What term do you want? What makes you...
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    Good fantasy reads?

    I use Terry Brooks' Shannarra material to motivate me. Some don't like it, but it works for me. Allanon rocks!
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    Being a Good Audience

    Tell your players to immerse in their characters or they won't reach role-playing. You wouldn't be lying to them. Immersion is the highest level of RP. Stop being nice and drive them into what the hobby is.
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    Need some suggestions

    You state "generic items" but "generic" varies system to system. A powerful magic item with 5e might not be so powerful with Shadowrun. Bring more.
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    Youniversal Monsters Omnibus for Mutants and Masterminds

    Green Ronin always knows how to get money out of me. This looks fun.
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    Realistic Consequences vs Gameplay

    Execute the defiant PCs and allow the players to make new characters. Maybe the new PCs emerge from local Revolutionaries.
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    Realistic Consequences vs Gameplay

    Seems the GM is afraid of Player reaction. Why? You told them before the game started what to expect. Crimes against nobility are normally punishable by death, to keep the citizenry in line. Now, you're afraid of doing what makes the most sense. Why? Because your good friend is involved...
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    Worlds of Design: Rolls vs. Points in Character Building

    I think you're making things up to cover your weak point. Please demonstrate I'm wrong with examples ....
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    Worlds of Design: Rolls vs. Points in Character Building

    Still waiting for examples of play that demonstrate how "where random rolls don't fit in ways that having nothing to do with what a group chooses, nor with the (un)fairness of the world." It's unusual enough to require examples.
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    Campaign Design Tutorial

    I watched this and the "making great villains" video. Great material. Thanks, Jason!
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    Worlds of Design: Rolls vs. Points in Character Building

    In your examples of PB games that don't favor player skill could you provide examples outside your play group of this? I only ask because given any opportunity to 'game the system', why wouldn't the player do so since such a micro-game confers benefit? Your dismissive attitude of how groups...
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    Worlds of Design: Rolls vs. Points in Character Building

    Duh. If the game doesn't allow it, then YES, you can't exercise that option. Are you mad those games don't? Write your own then. You seem to think "fair" is every RPG allowing you to do everything. Please design & publish THAT game (lol).
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    Worlds of Design: Rolls vs. Points in Character Building

    Preference is preference. Can I as GM design tight NPCs that might overwhelm novice and even experienced Point-Buy players? Yup. I know ALL the kinky munchkin twists. Is that fair? If the novice PB player designs a nice warrior who's outclassed by the warrior PC of a more experienced player...
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    Worlds of Design: Rolls vs. Points in Character Building

    Again, random rolls work for a given group that are fine with them. Never played BW or AW or 4e. Do they allow random ability rolls? If so, the group would decide if they wanted to use them.
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    Worlds of Design: Rolls vs. Points in Character Building

    The world isn't fair. Random rolls fit any game a group chooses. On point-buy, it isn't fair either: there's a level of system mastery that goes into making competent PB PCs. Players more knowledgeable about GURPS or Shadowrun or HERO or Savage Worlds or Mutants & Masterminds will build BETTER...
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