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dave2008's latest activity
dave2008
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I think I'm failing to see what reason WotC has to do all this. What's the evidence that the current 5e rules are causing any commercial...
Oct 17, 2025
dave2008
reacted to
Misanthrope Prime's post
in the thread
D&D 5E (2024)
Tiamat Unleashed
with
Like
.
I mean, they're heads. They don't have legs, flippers or wings.
Oct 17, 2025
dave2008
reacted to
TheKillerMockingbird's post
in the thread
D&D 5E (2024)
Tiamat Unleashed
with
Like
.
I may be a bit late, but I noticed in the stat blocks for Tiamat's parts, there isn't a speed listed anywhere I can find. Am I just...
Oct 17, 2025
dave2008
replied to the thread
D&D 5E (2024)
Tiamat Unleashed
.
I am not sure which version you are looking ( the most current version is an incomplete placeholder and will be replaced), but the was a...
Oct 17, 2025
dave2008
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
are youe unfamiliar with mythic monsters from WorC?
Oct 17, 2025
dave2008
reacted to
TheSword's post
in the thread
D&D General
Best Adventure I Haven't Run?
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Like
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Absolutely not. It’s a tightly defined campaign setting with about a dozen very well detailed mini-dungeons or adventure sites. With...
Oct 15, 2025
dave2008
reacted to
TheSword's post
in the thread
D&D General
Best Adventure I Haven't Run?
with
Like
.
5e? Dungeons of Drakkenheim… without a doubt hands down. Gated Sandbox Strong narrative Character driven Well designed encounters...
Oct 15, 2025
dave2008
reacted to
Egg Embry's post
in the thread
RPG CROWDFUNDING NEWS – Daggerheart, Curseborne, Shadow Scar, and more
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Like
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We’ll look at a Daggerheart accessory, a player’s handbook for a Storypath Ultra RPG, several core rulebooks, animations, memorials, and...
Oct 15, 2025
dave2008
reacted to
Charles Dunwoody's post
in the thread
RPG Print News – OSR, Shadowrun, and More
with
Like
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So many worlds to explore this week. Play as a bug-sized questing knight, a Shadowrunner in Cairo, and face flower dragons as a...
Oct 15, 2025
dave2008
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
As @Parmandur mentioned, Theros and Fizban's have mythic monsters that have two stages. The 2nd stage is mostly the same but with an...
Oct 15, 2025
dave2008
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Mythic Odysseys of Theros and Bigby's Glory of the Giants did a bit with that, maybe Fizban's? @dave2008 has done some good work with...
Oct 15, 2025
dave2008
reacted to
Lidgar's post
in the thread
D&D General
The D&D Memes Thread
with
Like
.
Oct 10, 2025
dave2008
reacted to
Mort's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
So the argument is, because the party will approach the BBEG with all abilities ready (e.g. fully rested) they need to be differently...
Oct 9, 2025
dave2008
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Wow, 20 rounds of combat between long rests, with combats assumed to last about 3 rounds means they were expecting approximately 6 or 7...
Oct 9, 2025
dave2008
reacted to
TiQuinn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It’s almost as if stating one’s assumptions when designing a system could actually help GMs running that system! Crazy!
Oct 9, 2025
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