Okay, assuming Standpoint A is correct and you need to keep engaging every turn or lose your mark and lose your ability to mark, is this power crippled compared to other marking powers (like the fighters)? Does the fact that this power is a minor at-will make any difference? The fighter's mark...
If you are using CLEAVE with a Flaming Weapon and had activated your flame power (free, at-will), the description for that power says:
All damage dealt by this weapon is fire damage.
Since the weapon is used to hit, then any damage dealt is fire damage. Despite the fact that you're only doing...
You just made that up. Nowhere in the book does it talk about how they are going to use a shorthand convention for something. Don't make things up.
Yeah. It does say hit. And right after that is a colon. A colon is an amazing piece of punctuation. In this usage, it indicates a...
I'm going to get very verbose here to put this to bed for myself and my players.
The text of Divine Challenge on the character sheet from KotS reads:
Effect: You mark the target. If the creature was already marked, you mark supersedes the previous one. The target remains marked until you use...
As a side note, do things that are listed as "once per encounter" refresh automatically when the encounter ends or do they require a short rest, like Encounter powers?
During our KotS session last night, a question was raised about the mechanics behind the Paladin's "Divine Challenge" power.
The effect description indicates that the paladin marks the target and that the target remains marked until he uses the power against another target, or if he fails to...
Yeah. We ran it properly. Here's sorta how it went down:
The party succeeded at their perception check and noticed all of the Kobolds outside of the caves. The Rogue, using stealth, moved up and used sneak attack on the single Skirmisher. He rolled a natural 20 and managed to do exactly 27...
Well, I'm glad that I'm not alone.
So without any books to roll new characters, I'm sorta forced to have the PCs "wake up back in town" for arbitrary reasons. I may have them go back with the 6th character to try their hand at the cave encounter again (the kobolds having restocked and...
So I ran my second session of KotS last night. Having dealt with the first two Kobold ambush encounters, the PCs had decided to raid the Kobold lair.
Now I haven't exactly read every single person's account of KotS, but I know I haven't read any reports of a total-party-kill. We had one last...