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dbm's latest activity
dbm
reacted to
CF07's post
in the thread
Wolfenstein TTRPG Coming From Modiphius
with
Like
.
I wasn't actually trying to do that. I was just agreeing that many players have an "with my shield or on it" mentality. Stories that...
Yesterday at 7:41 AM
dbm
replied to the thread
Wolfenstein TTRPG Coming From Modiphius
.
Specifically, concessions are the player agreeing to their character being ‘taken out’ of a scene and in return they get some agency on...
Thursday at 7:51 AM
dbm
reacted to
Lord_Blacksteel's post
in the thread
Vampire the Masquerade: Love the setting but not the system
with
Like
.
A fair number of RPGs these days have "chase rules" that put some mechanics on pursuit and evasion. That's probably a good place to...
Wednesday at 3:54 PM
dbm
reacted to
Thomas Shey's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Yeah, honestly, I tend to think that if you want a measured damage model (i.e. one that buffers a sudden death/takeout result)...
Wednesday at 2:52 PM
dbm
replied to the thread
Let's Talk About Metacurrency
.
Draw Steel addresses the ‘what are HP’ question head-on by having Stamina as the thing which gets whittled away. It is explicitly...
Wednesday at 2:40 PM
dbm
replied to the thread
Let's Talk About Metacurrency
.
I like a well implemented meta currency system. They are all over the place these days so that’s fortunate for me, I guess. The...
Wednesday at 8:27 AM
dbm
replied to the thread
Vampire the Masquerade: Love the setting but not the system
.
Another vote for Savage Worlds as an option for urban fantasy but with some more crunchy combat. The latest version of the Horror...
Wednesday at 8:07 AM
dbm
reacted to
comrade raoul's post
in the thread
Vampire the Masquerade: Love the setting but not the system
with
Like
.
I might try Savage Worlds (using material from the horror and super powers companions) or, if you want something especially crunchy and...
Wednesday at 7:59 AM
dbm
reacted to
zakael19's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Keeping the thread alive: Sunday’s session the players did 4 tag team rolls over the course of just under 3 hours, 3 of them in the...
Wednesday at 7:47 AM
dbm
replied to the thread
Let's Talk About Metacurrency
.
I seem to recall Hackmaster 5th Editon (no relation to D&D5e) uses this kind of action tracking. Might be worth checking out it you...
Tuesday at 4:18 PM
dbm
replied to the thread
Wolfenstein TTRPG Coming From Modiphius
.
Concessions in Fate model this, though the players really need to buy-in to the concept for them to work. There is too much ‘carrying my...
Tuesday at 12:29 PM
dbm
reacted to
Swanosaurus's post
in the thread
Let's Talk About "Intended Playstyle"
with
Like
.
I found myself rotating back to the more "open" games I was used to in the nineties, the ones that didn't got totally overboard with the...
Mar 7, 2026
dbm
replied to the thread
Let's talk about system options versus character options.
.
I have thought about this a lot over the years. First, there is no one best answer in my opinion, and second multiple options can and...
Mar 4, 2026
dbm
replied to the thread
Press
Savage SLA Industries Worlds Coming Soon
.
Didn’t play SLA Industries myself but I do remember it from ‘back in the day’. As a Scottish publication maybe it had more market in the...
Feb 28, 2026
dbm
replied to the thread
Dual Role Games
.
GURPS does this with templates and lenses. Templates are recipes / pre-spent points to create a certain type of characters, while lenses...
Feb 28, 2026
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