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dead's latest activity
D
dead
replied to the thread
Would ACKS be a good fit to capture the BECMI-feel?
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Thanks for all the info, folks! What about the short rest/long rest paradigm? Does it have a mechanic like that? And what about...
Jun 15, 2025
D
dead
reacted to
The Firebird's post
in the thread
Would ACKS be a good fit to capture the BECMI-feel?
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I don't have experience at the table nor own the books. The first edition has a SRD released under the OGL, available a few places...
Jun 15, 2025
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dead
reacted to
Jahydin's post
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Would ACKS be a good fit to capture the BECMI-feel?
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Like
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Oh, another touch I really liked was a section on when to "fudge the dice"; quite the blasphemous topic in the OSR! 😮😄 But I couldn't...
Jun 15, 2025
D
dead
reacted to
kronovan's post
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Would ACKS be a good fit to capture the BECMI-feel?
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Yes, this is the case @ RPG.NET and why you're not allowed to discuss it there. I'm by no means savvy when it comes to OSR flavors of...
Jun 15, 2025
D
dead
reacted to
Jahydin's post
in the thread
Would ACKS be a good fit to capture the BECMI-feel?
with
Like
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It absolutely can and has lots of optional rules you can use to make that happen. For instance, there are separate treasure tables for...
Jun 15, 2025
D
dead
reacted to
CandyLaser's post
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Would ACKS be a good fit to capture the BECMI-feel?
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My recommendations: Old School Essentials comes up a lot here, and indeed it is a very good, clean presentation of BX play. Just play...
Jun 15, 2025
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dead
reacted to
Baron Opal II's post
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Would ACKS be a good fit to capture the BECMI-feel?
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ACKS is a solid game with interesting domain play aspects. However, for OSR or BXCMI style play I prefer Old School Essentials by...
Jun 15, 2025
D
dead
reacted to
cbwjm's post
in the thread
Would ACKS be a good fit to capture the BECMI-feel?
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Some of the things I like about ACKS, which can easily be imported into other games: Warriors gain a scaling damage bonus starting at...
Jun 15, 2025
D
dead
reacted to
Voadam's post
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Would ACKS be a good fit to capture the BECMI-feel?
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I have a bunch of ACKS 1e stuff but I have not really delved into it. My understanding of it is that it is basically B/X rules going for...
Jun 15, 2025
D
dead
reacted to
Micah Sweet's post
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Would ACKS be a good fit to capture the BECMI-feel?
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There are some changes otherwise, and it is very nice to have everything integrated and easily referenced, but that is largely correct...
Jun 15, 2025
D
dead
reacted to
SableWyvern's post
in the thread
Would ACKS be a good fit to capture the BECMI-feel?
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1. The default game setting is the periphery of a crumbling pseudo-Roman Empire, but anything you can do in B/X you can do in ACKS, plus...
Jun 15, 2025
D
dead
reacted to
TwoSix's post
in the thread
Would ACKS be a good fit to capture the BECMI-feel?
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1) Yes, but not by default. The game does encourage hacking and has pretty detailed rules to do so, but it would take some work to...
Jun 15, 2025
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dead
reacted to
SteveC's post
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Would ACKS be a good fit to capture the BECMI-feel?
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I picked up the second edition due to some strong recommendations from friends who are very BECMI influenced, so I guess I'd agree. It...
Jun 15, 2025
D
dead
reacted to
The Soloist's post
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Would ACKS be a good fit to capture the BECMI-feel?
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Like
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I would direct you instead to Light Fantasy, which restates BX using more modern rules. More info at this link...
Jun 15, 2025
D
dead
reacted to
cbwjm's post
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Would ACKS be a good fit to capture the BECMI-feel?
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As far as I know, 2e is just 1e with all of the extras that they have in their magazines in the main game. Basically, if you have access...
Jun 15, 2025
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