Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Deekin's latest activity
Deekin
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Do you also have casters constantly scrounging for spell components? Make that monk risk bruising their knuckles or that cleric's god...
Sep 29, 2025
Deekin
reacted to
James Gasik's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Well, naturally! They do magic, magic isn't real, so it isn't bound by any notions of "realism"!
Sep 29, 2025
Deekin
reacted to
Eubani's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Sorry you don't like a counter opinion. Let's be honest, whenever these restrictive mechanics are proposed they are always aimed at...
Sep 29, 2025
Deekin
reacted to
CreamCloud0's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
i'm sure when you add weapon breakage you'll also add focii, component pouches and holy symbols breaking on a dime too so casters also...
Sep 29, 2025
Deekin
reacted to
BlackSeed_Vash's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
That sounds horrible. What's next; force spellcasters to use a spell focus to cast any spell, including cantrips. Make it so each...
Sep 29, 2025
Deekin
reacted to
W'rkncacnter's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
all i have to say about this is Jury Rigging + Blade of the West + 9 Iron + 9 Iron + 9 Iron + 9 Iron + 9 Iro
Sep 29, 2025
Deekin
reacted to
Stormonu's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
After many hours of having played Zelda: Breath of the Wild, I would not inflict weapon breakage on my players unless we were doing...
Sep 29, 2025
Deekin
reacted to
Mecheon's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
So I'm just going to put this down simply Sounds miserable and makes the fighter out to be weak and bad at their class. Also ruining...
Sep 29, 2025
Deekin
reacted to
Deset Gled's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
The problem is, though, that switching up weapons or doing things like reaching for a dropped weapon at a narrative moment is still just...
Sep 29, 2025
Deekin
reacted to
Ulorian - Agent of Chaos's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
This doesn't mean that this is a bad idea. It's just a bad idea when implemented in a system where spellcasters have an existing...
Sep 29, 2025
Deekin
reacted to
Deset Gled's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Legend of Zelda: Breath of the Wild could have been one of the best video games of all time. But the constantly breaking weapon system...
Sep 29, 2025
Deekin
reacted to
Lidgar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
You could have a mechanic where spell casters lose an extra spell slot when they roll a 1 on a spell attack or the enemy rolls a 20 on save.
Sep 29, 2025
Deekin
reacted to
Eubani's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Are you a card carrying member of the Spellcasters Supremacy Society? There is already a wide enough gap between casters and martials...
Sep 29, 2025
Deekin
reacted to
zarionofarabel's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Simple enough in D&D, just have weapons always break on a fumble/crit fail. Like, every, single, time. Fumble? Weapon breaks. Also house...
Sep 29, 2025
Deekin
reacted to
AlViking's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
There's a reason most video games use HP, even if a few also grant a version of regenerating temp HP. It's simple, easy to track and...
Sep 26, 2025
Top