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Deekin's latest activity
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
Why wouldn't they be? They're getting exactly what they asked for. They're being catered to. You yourself are one of them. You have...
Dec 17, 2025
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
with
Like
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People keep saying this. It is not as true as they would like it to be. The roles did not originally come from MMOs. That they have...
Dec 17, 2025
Deekin
reacted to
Mecheon's post
in the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
with
Like
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As someone who came into the game in 3E, the idea of fighters being good at archers is against everything I have ever learnt and is not...
Dec 17, 2025
Deekin
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
So, what does the Artificer "replace"?
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Like
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I'll just say this. 4e classes were complained about because they were very very focused on creating the specific gameplay their...
Dec 17, 2025
Deekin
reacted to
Maxperson's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
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Like
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I can definitely see that modular means different things to different folks. For me modular meant that each major chunk of the game was...
Dec 16, 2025
Deekin
reacted to
mearls's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
In terms of modular design, the idea was to keep each segment of the game as independent as possible. If we could carry over only the...
Dec 16, 2025
Deekin
reacted to
mearls's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
As the business grew it was seen as a liability. When Baldur's Gate 3 was announced at E3 in 2019, I and Swen Vincke did an interview...
Dec 16, 2025
Deekin
reacted to
mearls's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
Yes! There were some interesting areas that had heavy splits, usually around randomness. There is definitely a segment of TTRPGers who...
Dec 16, 2025
Deekin
reacted to
mearls's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
That's a relic of the design process. We started with the things with the lowest rating and worked our way up between packets. If...
Dec 16, 2025
Deekin
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
This is really interesting insight! Certainly explains the skill list, I remember the shift from open-ended proficiencies, to suggested...
Dec 16, 2025
Deekin
reacted to
mearls's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
There's a maxim of game design I have learned the hard way over the years: Good ideas and bad ideas only sort themselves out after a...
Dec 16, 2025
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
Er...no, feats predated Specialties. Specialties definitely got at least three iterations, and as part of that the entire "Warlord...
Dec 16, 2025
Deekin
reacted to
FitzTheRuke's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
Honestly, I agree with your last statement, regarding use of hyperbole. I personally don't think that it's wrong to overstate things for...
Dec 16, 2025
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
Sure, I grant that. That's why I drew the distinctions I drew. They clearly saw that the feedback on both Specialties and Proficiency...
Dec 16, 2025
Deekin
reacted to
Blue's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
I admit that the D&D Next playtests were long enough ago that I don't have a clear memory. But I wonder if they were following the same...
Dec 16, 2025
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