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Deekin's latest activity
Deekin
reacted to
Tonguez's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
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but none of those are reasons to have them in a game - Reason 1 is just a justification for a mechanic, but we know spells exist even...
Feb 5, 2026
Deekin
reacted to
DragonLancer's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
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Thanks. In general, mortals don't know as the common folk don't travel the Planes or otherwise interact, and gods don't create avatars...
Feb 5, 2026
Deekin
reacted to
Indagare Nogitsune's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
I mean there are reasons to have them. It's just not always easy to figure out where or how they fit in with everything else, though the...
Feb 5, 2026
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
When I set out to weave my component of the campaign world for Jewel of the Desert (my Dungeon World game), I had two key goals...
Feb 5, 2026
Deekin
reacted to
Tonguez's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
Yeah it became clear a while ago that gods are irrelevant in DnD where dragons, primordials, Arch fey and even mortal spellcasters are...
Feb 5, 2026
Deekin
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
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Like
.
I've always found it a bit strange that the differentiation between classes would be found in the mechanics of action economy and...
Feb 5, 2026
Deekin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Like
.
I wasn't really thinking of it from a simulationist perspective anyway. I was thinking of it from a fairly gamist stance. There are a...
Feb 5, 2026
Deekin
reacted to
Henadic Theologian's post
in the thread
D&D General
MtG x D&D Secret Lair: Roll for Initiative Superdrop
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Like
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https://magic.wizards.com/en/news/announcements/secret-lair-roll-for-initiative-superdrop These are a group of Magic the Gathering...
Feb 4, 2026
Deekin
reacted to
trancejeremy's post
in the thread
Is there a History of how the Phylactery and Liches came to be?
with
Like
.
The concept of the D&D Lich apparently came from a story by Gardner Fox, who is mostly forgotten now, but was a comic book writer who...
Feb 4, 2026
Deekin
reacted to
BryonD's post
in the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
with
Like
.
exactly. I see huge differences between PF2E and 4E. But I also see a heavy reaction to the weak spots in 3.5 in both. Some go in...
Feb 4, 2026
Deekin
reacted to
payn's post
in the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
with
Like
.
Keep in mind some of the PF2 designers were 4E designers so its not a surprise they took some of the same routes as 4E.
Feb 4, 2026
Deekin
reacted to
Micah Sweet's post
in the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
with
Like
.
I don't think 4e-style mechanics and playstyle are the inevitable next step to problems with 3.5, anymore than they are to problems with 5e.
Feb 4, 2026
Deekin
reacted to
Staffan's post
in the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
with
Like
.
I've had some great use of wall of stone – the best was probably when some villain tried to put a timer on us by opening a water flow...
Feb 4, 2026
Deekin
reacted to
The-Magic-Sword's post
in the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
with
Like
.
Hmm Primal isn't a huge debuffing list (as opposed to like damage-with-weaker-control-effects and healing) but 5th and 6th does include...
Feb 4, 2026
Deekin
reacted to
BryonD's post
in the thread
Pathfinder 2E
I played my first PF2e game this week. Here's why I'm less inclined to play again.
with
Like
.
The party champion will HATE this. They are hurting for reactions as it is. :)
Feb 4, 2026
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