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DEFCON 1's latest activity
DEFCON 1
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
:LOL:
Oct 9, 2025
DEFCON 1
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Although it really does depend on how you marinade the steak knife. If you let the steak knife sit in a teriyaki sauce long enough, it...
Oct 9, 2025
DEFCON 1
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Right. Instead, this is how warning labels on something like steak knives get slapped on informing people that they contain no steak...
Oct 9, 2025
DEFCON 1
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yeah... because 5E isn't a wargame and anyone who tries to run 5E in that way is using the wrong tool for the job. And which is why...
Oct 9, 2025
DEFCON 1
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The brilliant thing about 5E is.that it works both ways...push the party as the written Adventures tend to, and it works like a charm...
Oct 9, 2025
DEFCON 1
replied to the thread
D&D 5E (2024)
Views on 24 MM/SRD monster mechanics now
.
I will take the opposite side of the argument from you by saying that just naming something does not make it a "unique trait", if that...
Oct 9, 2025
DEFCON 1
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I don't think challenged vs. not challenged was that big of a deal. Rather I think that most groups just don't want to get into combat...
Oct 9, 2025
DEFCON 1
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Pretty much, yeah. Because the number of people who play modern D&D like the wargames of the 70s, where the object was to have the PCs...
Oct 9, 2025
DEFCON 1
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I think it was more that WotC realized that virtually nobody played the way the DMG recommended and they wanted to actually make money...
Oct 9, 2025
DEFCON 1
reacted to
UngeheuerLich's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
with
Like
.
Yeah. Noticed the same about str... Some people tend to tell everyone how useless int and str are and then complain if it is actually...
Oct 6, 2025
DEFCON 1
reacted to
Neonchameleon's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
with
Like
.
I have never seen why classes can't flex anyway (especially between the dump stat choices) - warlocks I think should be Int or Cha. For...
Oct 6, 2025
DEFCON 1
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
I would agree. The four Charisma-based casters in the base 12 classes (Bard, Paladin, Sorcerer, Warlock) is a bit of overkill, and then...
Oct 6, 2025
DEFCON 1
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
with
Like
.
I don't think there should be only one class that prioritizes Intelligence, really. What if you don't want to play a spellcaster, let...
Oct 6, 2025
DEFCON 1
reacted to
TiQuinn's post
in the thread
D&D General
Oh Please give me some Happy Backgrounds!!
with
Like
.
I think the issue with dark characters is that in other media, there’s typically only one or two actively being the dark character at...
Oct 6, 2025
DEFCON 1
reacted to
Misanthrope Prime's post
in the thread
D&D General
Oh Please give me some Happy Backgrounds!!
with
Like
.
As a child of divorce my ultimate fantasy is to have a stable home life, so literally when I started playing D&D as a kid one of my...
Oct 6, 2025
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