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DEFCON 1's latest activity
DEFCON 1
reacted to
W'rkncacnter's post
in the thread
D&D General
Oh Please give me some Happy Backgrounds!!
with
Like
.
"Man, if I get indicted once I leave here, this is getting harder and harder to explain. I don't think anyone's gonna buy a few dozen...
Dec 4, 2025
DEFCON 1
reacted to
Bill Zebub's post
in the thread
Player skill vs character skill?
with
Like
.
Boy it doesn't seem that way, at least not on these forums. I try to spread the word to non-believers, like @Ovinomancer and @iserith...
Dec 3, 2025
DEFCON 1
reacted to
Bill Zebub's post
in the thread
Player skill vs character skill?
with
Like
.
I get that, and I know most people play that way, and I played that way for years, and honestly I sometimes still do when I'm caught...
Dec 3, 2025
DEFCON 1
reacted to
Lanefan's post
in the thread
Player skill vs character skill?
with
Like
.
They have to tell me they're hunting and pecking, and sometimes give some specifics as to how they're going about it, an then the dice...
Dec 2, 2025
DEFCON 1
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
WotC Should Make 5.5E Specific Setting
with
Like
.
Okay I'll just say it One of the BIGGEST vibes of D&D 5th edition is equality of choice. You should be able to be an orc wizard and...
Dec 2, 2025
DEFCON 1
reacted to
Basic Expert's post
in the thread
Player skill vs character skill?
with
Like
.
I always thought there was a distinct difference in when to apply player skill or character skill. The player gets to decide what their...
Nov 30, 2025
DEFCON 1
reacted to
Bill Zebub's post
in the thread
Player skill vs character skill?
with
Like
.
re: Combat vs Non-Combat I often see the argument, "We don't require players to know how to swing swords, so why should we ask them to...
Nov 30, 2025
DEFCON 1
reacted to
EzekielRaiden's post
in the thread
D&D General
Frustating Misunderstandings About Warlocks
with
Like
.
But they don't have those slots. As said, I haven't watched the video. But that could be what he meant, even if he said it poorly or the...
Nov 28, 2025
DEFCON 1
reacted to
Hussar's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
Just to add. I used FATE as an example, and that was perhaps a poor choice on my point. The point I was trying to make is that there...
Nov 27, 2025
DEFCON 1
reacted to
CreamCloud0's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
i agree, but a more important factor than the characters being connected to each other is i think them having some anchoring connection...
Nov 27, 2025
DEFCON 1
reacted to
Bae'zel's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
Well written. You’ve summed up my feelings on the matter very succinctly.
Nov 27, 2025
DEFCON 1
reacted to
Hussar's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
Just to clarify my point. The OP talks about how he finds it jarring that groups do not reflect the campaign setting. My solution to...
Nov 27, 2025
DEFCON 1
reacted to
EzekielRaiden's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
Well-said. I would add a small extra though: Tell your prospective players, "Please don't start building a character until we meet up...
Nov 27, 2025
DEFCON 1
reacted to
Bae'zel's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
As an aside, I do find it amusing how many people in TTRPG communities insist that humans are BORING when literally other media we...
Nov 27, 2025
DEFCON 1
reacted to
Sacrosanct's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Like
.
Yes, this. But also from a game designer's perspective. That road only leads to frustration lol. Creaet a bunch of rules and...
Nov 26, 2025
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