Recent content by delph

  1. delph

    Homebrew HUP's spells variants

    and others spells are so good to don't get any comment, or so bad?
  2. delph

    Homebrew HUP's spells variants

    Good point with metamagic. Sorcerer has many fewer spells for use, so he is using metamagic, to made them different. Wizard have to "pay" with more different spells. Clerics or Druids or Bards have many buffs, but not much defending or protecting spells. Not like this.
  3. delph

    Homebrew HUP's spells variants

    Save Barrier 2st-level abjuration Casting Time: Reaction, which you take when you see danger involving a saving throw Range: emanation 10 ft Components: V, S, M Duration: instant Classes: sorcerer, wizard, bard, warlock, Eldritch knight An invisible barrier of magical force appears and...
  4. delph

    Homebrew HUP's spells variants

    It needs 3rd spellslot to be statistically the same as a common shield. And give nothing more in exchange...
  5. delph

    Homebrew HUP's spells variants

    This shield is meant for someone other. When you are caster and you want to keep safe party, you don't have too much options. Silvery Barbs (but sometimes banned), Counterspell on another caster,... and that's all. If I let go out prep spells... So if I see some bigger attack on my companion I...
  6. delph

    Homebrew HUP's spells variants

    Shield - should it be a different spell, or could it be one spell with an upcast option?
  7. Snímek obrazovky 2025-11-25 091933.png

    Snímek obrazovky 2025-11-25 091933.png

  8. delph

    Homebrew HUP's spells variants

    Hi, I'm playing warforged wizard, and I have ideas about some variations on some spells. Mostly non-scalable transfer to scalable... As non-native english speaker I welcome grammar or text styling corrections. My first try: Enlarge/Reduce For the duration, the spell enlarges or reduces a...
  9. delph

    D&D 5E (2014) Paladin/Fighter, how to optimize?

    totaly agree - Paladin's smites are only when you have crit hit... Bless is for 3 persons for each turn even when they need do saves... I'll go for PAL 6 at first -> 2 attacks, more spell slots, aura (if you have decent CHA). Than fighter...
  10. delph

    D&D 5E (2014) Crazy builds for one insane stat

    DMG per turn/round witch can be continuos... Fighter EK7 + Wizard BS 13 Highest spell slot 8 5 ASI/feats - magic initiate - warlock - Eldritch blast, warcaster, +2 int +1 con Concentration save +15 adv. EK War magic - can replace 1 attack to cantrip BS Extra attack can raplece 1 attack to...
  11. delph

    D&D 5E (2014) 5E Survivor - Weapons

    Halberd 10 Longbow 12 Longsword 5 Mace 2 Spear 3 Warhammer 12
  12. delph

    D&D 5E (2014) 5E Survivor - Weapons

    Greataxe 5 Halberd 14 Longbow 15 Longsword 5 Mace 11 Spear 4 Warhammer 14
  13. delph

    D&D 5E (2014) 5E Survivor - Weapons

    Greataxe 11 Halberd 16 Longbow 17 Longsword 9 Mace 10 Spear 8 Warhammer 17
  14. delph

    D&D 5E (2014) 5E Survivor - Weapons

    Greataxe 16 Halberd 19 Longbow 18 Longsword 13 Mace 14 Spear 13 Warhammer 17
  15. delph

    D&D 5E (2014) 5E Survivor - Weapons

    Greataxe 17 Halberd 18 Longbow 21 Longsword 16 Mace 17 Shortsword -1 Spear 19 Warhammer 21
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