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Derulbaskul's latest activity
Derulbaskul
reacted to
Morrus's post
in the thread
D&D General
Take A Look At The Class Boards From The New D&D Starter Set
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They did that in 4E. People complained.
Sep 8, 2025
Derulbaskul
reacted to
CF07's post
in the thread
Worlds of Design: Life in the Big City
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Good points! One big reason is that water transport is cheaper than land transport and was vastly cheaper before the railroad...
Sep 8, 2025
Derulbaskul
reacted to
BookTenTiger's post
in the thread
Worlds of Design: Life in the Big City
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I've always wanted to run a campaign in which, over time, the characters' small home town grows into a massive sprawling city. The...
Sep 8, 2025
Derulbaskul
reacted to
pemerton's post
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Worlds of Design: Life in the Big City
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But isn't the point of worldbuilding to make something exciting? Or at least part of it? Maybe Waterdeep has galleons docking there...
Sep 8, 2025
Derulbaskul
reacted to
MichaelSomething's post
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Worlds of Design: Life in the Big City
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That's not a hard problem to figure out. There's obviously a Decanter of Endless Water in there somewhere. Also, you could go ask Ed...
Sep 8, 2025
Derulbaskul
reacted to
Hussar's post
in the thread
Worlds of Design: Life in the Big City
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One of thing that bugs me in a lot of published settings is that the creators just plonk down cities every so often just to make the map...
Sep 8, 2025
Derulbaskul
reacted to
CF07's post
in the thread
Worlds of Design: Life in the Big City
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And thus LOTS of opportunities for bizarro dungeons that you can get at from the sewers! Things can get really strange the further down...
Sep 8, 2025
Derulbaskul
reacted to
Jacob Vardy's post
in the thread
Worlds of Design: Life in the Big City
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"The main thing a city is built on is other cities." I first read that in a Pratchett novel but it didn't really click for me until i...
Sep 8, 2025
Derulbaskul
reacted to
lewpuls's post
in the thread
Worlds of Design: Life in the Big City
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Picture courtesy of Pixabay. Cities don’t just happen, though it may look that way to those who live in one. As a GM/world-builder you...
Sep 8, 2025
Derulbaskul
reacted to
Lanefan's post
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Worlds of Design: Life in the Big City
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The first and most important thing a city (or any settlement, for that matter) needs is a reliable source of fresh water, usually a river.
Sep 8, 2025
Derulbaskul
reacted to
Whizbang Dustyboots's post
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Wizards of the Coast Head Explains Benefits to D&D Franchise Model
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Haha
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Sep 8, 2025
Derulbaskul
reacted to
Cergorach's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
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Some of us read: Wizards of the Coast Head Explodes... ;)
Sep 8, 2025
Derulbaskul
reacted to
Reynard's post
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Wizards of the Coast Head Explains Benefits to D&D Franchise Model
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You don't say...
Sep 8, 2025
Derulbaskul
reacted to
Rabulias's post
in the thread
D&D General
Take A Look At The Class Boards From The New D&D Starter Set
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This modular approach could also lend itself to a screen or tablet very well. Drag and drop components into the base PC "sheet" and they...
Sep 8, 2025
Derulbaskul
reacted to
Bae'zel's post
in the thread
D&D General
Take A Look At The Class Boards From The New D&D Starter Set
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It's reminding me of WFRP 3e, where you essentially had a trimmed down character sheet that was connected to various cards and tokens...
Sep 8, 2025
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