The index card RPG seems a little vague in concept but obviously very similar to what I am doing. Other than that it wouldn't be a PC I'd just give it a little personality and the essentials for fighting them.
Hey thanks that is a good way to look at it, I think maybe saving Spellcasters for more named enemies would be a better approach to this since i can then establish character and personality for them. I appreciate the help
SOOO let me preemptively say that I am a very new DM and I'm still getting to grips with a lot of combat and storytelling, however to make my life easier I have used blank playing cards that I can write out... Well any number of things, I have been leaning towards templates for encounters...