Recent content by DiBastet

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    Another "Armor as DR" thread... wait, damage RESISTANCE?

    I tried yesterday with the following: AC: 10 + armor bonus + fighting skill instead of Dex (not getting into details but you buythe skill from +2 to +6). Medium and heavy armor limit you skill bonus to AC, but grant damage resistance from physical damage of nonmagical weapons. Keep in mind that...
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    Another "Armor as DR" thread... wait, damage RESISTANCE?

    Well, that would add another step. You propose con+armor vs something like 8+stat+proficiency for a soak roll after being hit? The idea of player rolling their defense isn't a problem, but the extra step isn't exactly what I'm looking into; if I used that I would do something like a save vs 12 +...
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    Another "Armor as DR" thread... wait, damage RESISTANCE?

    TL;DR: For a limited-hp sword-and-sorcery people-are-monsters monters-are-rare kind of game, do you think that giving armor Damage Resistance (against physical damage from non-magical weapons) while keeping around half ac value, is a worthy compromise instead of trying to write up an Armor as DR...
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