Recent content by dirklancer

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    Stay on Budget, Search for New Life in Elevation

    M-Space is part of Mythras, which is a d100 system that was the previous edition of Runequest. It is similar to Chaosium's BRP system, but with a different combat system that is tactical and action packed. M-Space also introduces variant simplified combat mechanics for people who don't want the...
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    Stay on Budget, Search for New Life in Elevation

    The book adds to the base game and has some setting specific gear, vehicles, and enemies. It is designed to work with the system and alien creation rules from the M-Space core book with the idea of a campaign of discovery of new planets and new species. The free introductory scenario is also...
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    Pathfinder 2E Pathfinder Playtest conversion

    That is what I was thinking. In theory I don't see it changing a lot aside aside from making the numbers a little less unwieldy as things progress.
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    Pathfinder 2E Pathfinder Playtest conversion

    Hello, I've been reading through the playtest files and I think there is a lot of good stuff, but I've never been a big fan of the progression of skills, AC, and attack rolls since the days of 3E. Since they are fundamentally the same at the core, it seems like it would be pretty simple to...
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    Looking Back At Chaosium's Stormbringer Role-Playing Game

    I'm kind of embarrassed to admit I never read any of the original books, but after reading this it had me thinking something like Mythras (Runequest 6) would be a good system for it. The animist type of magic in that game seems to have its foundations in the magic system you talked about from...
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    D&D 5E Help with 5E Conversion

    So the preview from the DMG of modern and futuristic weapons got me thinking about doing a conversion for a long running homebrew sci-fi campaign. I previously did a pretty extensive modern/future thing for 4E for it, but frankly between work, family, and current D&D campaign my free time is...
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    D&D 5E Thoughts on Resistance

    In The Old Days™, I was running a Masque of the Red Death campaign that didn't use magic items, so I adapted monsters to have vulnerabilities to other materials or simply used the standard ones as is, like silver for werewolves. With resistance still allowing some damage through, I was thinking...
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    D&D 5E How Often Are You Handing Out Inspiration?

    I've only run one session in 5th so far, but I gave an Inspiration to each character at least once for good role-playing and clever actions. I think because it is limited to only one per character, I didn't feel bad about being a bit generous with it. When it was spent, it helped the PCs drive...
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    D&D 5E NPCs Along for the Ride

    The worst example of what can go wrong with a DM run PC happened to me in a game in college. The guy running was playing his personal character from his friend's campaign at home, and he ensured his character got the best loot and most XP so he could claim to his home group it was all acquired...
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    Backgrounds, Specialties, and the other classes

    Actually I was trying to make a simple ranger analog with the given playtest materials, and it did create a good, playable character. But it just got me thinking, hence the post. With the general direction of things, I am sure once we see the othee classes I am sure thwy will be solid and offer...
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    Backgrounds, Specialties, and the other classes

    Personally I would prefer all of the standard classes as well because that is a vital part of D&D to me, but I am hoping there will be a stronger sense of theme for them in 5E. For example, I want a ranger who focuses far more on being a survivalist/ ambusher/ tracker and if someone wants him to...
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    Backgrounds, Specialties, and the other classes

    Sorry if someone mentioned this in another thread, but I wanted to get some other thoughts on what I was pondering with the new playtest packet. First off, I am in the camp of really enjoying the overall direction of 5E, and the character creation rules only helped to reinforce that. I really...
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    Give the Fighter more surges.

    I was thinking another option for the fighter would be to have alternate martial abilities that could be used instead of an extra attack, but that would only work if there were more surges available. Perhaps there could be a parry ability where an attacker gains disadvantage on the attack roll...
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    D&D 4E 4E Modern

    Not sure if anyone still checks this thread, but I meant to write up a little post-game analysis after we finished our campaign with the system and forgot to do so. So for anyone still reading... It actually seemed to work out pretty well, which surprises me since this was my first attempt at...
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    D&D 4E 4E Modern

    Not sure if anyone still checks this thread, but I meant to write up a little post-game analysis after we finished our campaign with the system and forgot to do so. So for anyone still reading... It actually seemed to work out pretty well, which surprises me since this was my first attempt at...
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