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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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Distracted DM's latest activity
Distracted DM
replied to the thread
D&D General
Wild Magic, Yea or Nay?
.
Yeah, effects varied by spell school, and/or even by spell level cast. I think now we're going into different theme interpretations of...
Dec 8, 2025
Distracted DM
replied to the thread
D&D General
Wild Magic, Yea or Nay?
.
Yes please! Or a link, or whatever :)
Dec 8, 2025
Distracted DM
reacted to
el-remmen's post
in the thread
D&D General
Wild Magic, Yea or Nay?
with
Love
.
That’s exactly how my custom wild magic tables work. I can post them here if folks are interested.
Dec 8, 2025
Distracted DM
reacted to
zarionofarabel's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I've had that happen a couple of times when I ran games for people that were fastidious with notes. I take a lot of notes too but I...
Dec 8, 2025
Distracted DM
reacted to
Retros_x's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Jeah, definitely there are sometimes the exceptions. I had one player who absorbed my lore and always wanted more - which became a bit...
Dec 8, 2025
Distracted DM
reacted to
overgeeked's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Nice. Yeah, that's how you do it. Make it relevant now and the players will bite. I'm also reminded of this video from Matt Colville.
Dec 8, 2025
Distracted DM
replied to the thread
What makes setting lore "actually matter" to the players?
.
Yeah, I basically just wanted to link the Matt Colville video about the topic, which pretty much advises this ^^^ I will say that some...
Dec 8, 2025
Distracted DM
reacted to
Retros_x's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
In my experience, lore only matters for players, if it becomes relevant to their decision making during playing the game. Anything else...
Dec 8, 2025
Distracted DM
replied to the thread
D&D General
Wild Magic, Yea or Nay?
.
I love improvising and random tables so wild magic has always been my love, but I very much understand why it should be something that...
Dec 8, 2025
Distracted DM
replied to the thread
D&D General
Wild Magic, Yea or Nay?
.
This is largely how DCC magic works. Every spell has multiple degrees of success and what it does. IIRC magic missile goes from magic...
Dec 8, 2025
Distracted DM
reacted to
Charlaquin's post
in the thread
D&D General
Wild Magic, Yea or Nay?
with
Like
.
None of the poll options quite express my opinion on the matter, which is that I really like the idea of wild magic, but I pretty much...
Dec 8, 2025
Distracted DM
reacted to
el-remmen's post
in the thread
D&D General
Wild Magic, Yea or Nay?
with
Like
.
I am a big fan, esp. since I am a fan of magic with mishaps and consequences (and design most magical items in my games to have a...
Dec 8, 2025
Distracted DM
reacted to
overgeeked's post
in the thread
D&D General
Wild Magic, Yea or Nay?
with
Like
.
I absolutely love it. I kinda hate magic that always just works like technology. Press the button, get the effect. Anything to make...
Dec 8, 2025
Distracted DM
reacted to
The Firebird's post
in the thread
D&D General
Wild Magic, Yea or Nay?
with
Like
.
I am not a big fan of it at the table. I played with the implementation in the BG1/2 remake from Beamdog, and thought it was a lot of...
Dec 8, 2025
Distracted DM
reacted to
AlViking's post
in the thread
D&D General
A Rant: DMing is not hard.
with
Haha
.
Dec 8, 2025
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