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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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Distracted DM's latest activity
Distracted DM
reacted to
Morrus's post
in the thread
D&D General
ShortQuests Are Digest-Sized D&D Adventures
with
Like
.
Basically monster stat blocks have a slightly different layout (and that only matters for new stat blocks—if you just say “three...
Wednesday at 8:22 PM
Distracted DM
reacted to
Sossij's post
in the thread
D&D General
ShortQuests Are Digest-Sized D&D Adventures
with
Haha
.
Yeah, little modules that can be fit into a larger campaign are great. "Don't Wake Dretchlor" sounds like an 80s boardgame. I think...
Wednesday at 2:52 PM
Distracted DM
reacted to
fuindordm's post
in the thread
D&D General
Design issues with 5e
with
Like
.
I love 5e -- it has a lot going for it as a player and as a DM. But the other thread anticipating 6e got me thinking seriously about...
Wednesday at 2:20 PM
Distracted DM
reacted to
GrimCo's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Except HP inflation. That one just got worse. :D
Wednesday at 2:19 PM
Distracted DM
replied to the thread
D&D 5E (2014)
Best way to balance an encounter against a level 10 5 player party?
.
Waiting to hear back from OP 😆 One of the better suggestions to spice things up was terrain. To make it easy on the GM, some patches of...
Wednesday at 1:34 PM
Distracted DM
reacted to
Zardnaar's post
in the thread
D&D 5E (2014)
Best way to balance an encounter against a level 10 5 player party?
with
Like
.
They will destroy that encounter. Xp Budget is 11500 for a medium encounter. A mage is CR 6. 9th level caster. 2300xp. 5th level...
Wednesday at 1:33 PM
Distracted DM
reacted to
Lord_Blacksteel's post
in the thread
D&D General
Critique My Funnel Rules for D&D5E 2024
with
Like
.
Why not just run it at Level 0 using the DCC rules as-is? It's not like there's a lot of "system" at zero level anyway. After the...
Tuesday at 6:02 PM
Distracted DM
replied to the thread
D&D General
Critique My Funnel Rules for D&D5E 2024
.
One of Arcadia magazines issues ?maybe issue 8?, had funnel rules that are worth looking at- I used them to great success. Then again...
Tuesday at 8:07 AM
Distracted DM
reacted to
500 Toads's post
in the thread
D&D General
Design issues with 5e
with
Like
.
I think D&D 5E specifically intended to get away from that, so that even low-level threats have some chance of hitting a high-level...
Tuesday at 7:44 AM
Distracted DM
reacted to
Zardnaar's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Apart from its not the D&D I specifically want that ENworld complains about. Judging by its own merits. 1. Saving throws. Better in...
Tuesday at 6:37 AM
Distracted DM
reacted to
Stormonu's post
in the thread
D&D 5E (2014)
Best way to balance an encounter against a level 10 5 player party?
with
Like
.
Ugh? Featureless room? Throw in some elements the players can use or have it used against them. Grells hiding in fog in the air...
Tuesday at 3:26 AM
Distracted DM
replied to the thread
D&D 5E (2014)
Best way to balance an encounter against a level 10 5 player party?
.
In my experience, they'd wipe the floor with this encounter... But I have very optimized and tactically-minded players. If they make all...
Tuesday at 1:11 AM
Distracted DM
reacted to
aco175's post
in the thread
D&D 5E (2014)
Best way to balance an encounter against a level 10 5 player party?
with
Like
.
A party of 10th level PCs is way more powerful than it look. A 5th level caster going against them will die in the first round and not...
Tuesday at 1:11 AM
Distracted DM
reacted to
el-remmen's post
in the thread
D&D 5E (2014)
Popular death/dying house rules in 2026?
with
Like
.
You remain conscious as long as you have fewer death save fails than successes. However, you immediately fall prone and can only crawl...
Monday at 11:46 PM
Distracted DM
reacted to
mearls's post
in the thread
D&D 5E (2014)
Popular death/dying house rules in 2026?
with
Love
.
FWIW, I've found in play that this rule makes hitting 0 hit points really tense. In my last in-person game, an evil illusionist hit the...
Monday at 11:46 PM
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