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djotaku's latest activity
djotaku
reacted to
Koloth's post
in the thread
What is "railroading" to you (as a player)?
with
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IMO - Question 1 - No, the party had at least two options - A - help the locals deal with the Winter Court takeover. B - Wish...
Feb 11, 2026
djotaku
reacted to
TwoSix's post
in the thread
What is "railroading" to you (as a player)?
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Like
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Any time a scene is framed as "your characters are trapped", players are going to be somewhat unhappy. We instinctually want to escape...
Feb 11, 2026
djotaku
reacted to
Artamo's post
in the thread
What is "railroading" to you (as a player)?
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Like
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I guess my question back to the player is what kind of game do they want to play? What specifically are they objecting to, and what...
Feb 11, 2026
djotaku
reacted to
Reynard's post
in the thread
What is "railroading" to you (as a player)?
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Like
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So I had this situation last night when a player got upset because he felt the party was being "railroaded" and I take issue with his...
Feb 11, 2026
djotaku
replied to the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
.
I feel like you've recreated the Paizo 3-action economy in the sense that you have 3 actions for your turn and they have categorized all...
Feb 11, 2026
djotaku
reacted to
AlViking's post
in the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
with
Like
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The only way to really evaluate a house rule like this is to try it out with a group. To me it doesn't seem like there's enough benefit...
Feb 11, 2026
djotaku
reacted to
Nixlord's post
in the thread
D&D General
Monster Manual Expanded 2024
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Like
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Monster Manual Expanded 2024 will be unleashed in May 2026 on the DMs Guild! The 2024 update to the 2019 Adamantine best-selling...
Feb 11, 2026
djotaku
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
2 quick comments on what you said based on my post: 1. "So in order for the game to stay interesting, the DCs will need to scale with...
Feb 10, 2026
djotaku
reacted to
stonehead's post
in the thread
Difficulty Numbers: Scaling, or Static?
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Like
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Personally, I prefer static DCs as framed by the original post, as it seems like everyone else does. I do think though that scaling DCs...
Feb 10, 2026
djotaku
reacted to
Morrus's post
in the thread
Paizo
Do the flipmat subscriptions come with JPEGs?
with
Like
.
I’ve bought 20 or 30 flip mats over the years. I’ve never gotten a digital file with them, but then I mainly grabbed them off Amazon and...
Feb 10, 2026
djotaku
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
Good point there. I think it's interesting to consider when TTRPG rules tell you what you can do and when they tell you what you can't do.
Feb 10, 2026
djotaku
reacted to
Staffan's post
in the thread
Difficulty Numbers: Scaling, or Static?
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Like
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I think DCs should correspond to actual difficulties, but the game should also have guidelines about what sort of DCs correspond to...
Feb 10, 2026
djotaku
reacted to
billd91's post
in the thread
Difficulty Numbers: Scaling, or Static?
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Like
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Ultimately, this is 5e in a nutshell. This edition encourages the DM to make a determination of Yes/No based on what the PC brings to...
Feb 10, 2026
djotaku
reacted to
billd91's post
in the thread
Difficulty Numbers: Scaling, or Static?
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Like
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Honestly, that's real life where events will follow as complex a set of factors as they must in order to resolve a question such as "who...
Feb 10, 2026
djotaku
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
One of my favorite Discworld stories is when Cohen the Barbarian and the other geriatric heroes have one last ride
Feb 10, 2026
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