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doctorbadwolf's latest activity
doctorbadwolf
replied to the thread
WotC
D&D Universes Beyond
.
Eh I disagree, but either way nothing actually points to collaborations and crossovers in D&D being slop, yet. I mean other than the...
Today at 7:34 AM
doctorbadwolf
replied to the thread
D&D General
Chef feat should be an origin feat
.
That is vastly weaker than Lucky or Magic Initiate.
Today at 4:50 AM
doctorbadwolf
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
The game is better for not needing a dedicated healer for the game to function. The cleric also had to track the tradeoff of burning...
Today at 4:49 AM
doctorbadwolf
reacted to
Whizbang Dustyboots's post
in the thread
WotC
D&D Universes Beyond
with
Like
.
D&D x K-Pop Demon Hunters sounds like a great idea. It'll sell like crazy and the core of the movie isn't terribly far off from D&D to...
Today at 4:44 AM
doctorbadwolf
replied to the thread
WotC
D&D Universes Beyond
.
Not every crossover of IP is blended up or slop.
Today at 4:36 AM
doctorbadwolf
replied to the thread
D&D General
Chef feat should be an origin feat
.
This is silly. You think anyone that cares about optimizing is taking the crafting feat when they can take Lucky? Most players don’t...
Today at 2:27 AM
doctorbadwolf
reacted to
Charlaquin's post
in the thread
D&D General
Chef feat should be an origin feat
with
Like
.
I get that, but I think pick any feat would have been better
Today at 2:25 AM
doctorbadwolf
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
This is a non-statement. It means nothing. Not remotely the same. Not even in the same ballpark.
Today at 2:24 AM
doctorbadwolf
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Rampant vitriol from grognards can sabotage almost any niche hobby product.
Today at 2:09 AM
doctorbadwolf
replied to the thread
D&D 5E (2014)
"You Can Do 3 Things" - My Nephew's D&D Houserule
.
I would assume that anyone using this rule would limit it thus, for sure. My game has 1 action and two quick actions, and phase based...
Today at 1:46 AM
doctorbadwolf
reacted to
CleverNickName's post
in the thread
D&D 5E (2014)
"You Can Do 3 Things" - My Nephew's D&D Houserule
with
Like
.
Last weekend, I sat in on my nephew's D&D game, and noticed they were using a house-rule I've never seen before. I thought I'd share...
Today at 1:40 AM
doctorbadwolf
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Eh it wasn’t casuals that killed 4e, it was dedicated players that were really angry about changes.
Today at 1:39 AM
doctorbadwolf
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
No, I’m not. I’m speaking purely about mechanics. HS don’t do this. The same amount of stuff is being tracked, and it is less complex...
Today at 12:33 AM
doctorbadwolf
replied to the thread
What do you love about The Wheel of Time?
.
When I’m less sleepy I will post more, but for now a short answer; the characters.
Yesterday at 7:17 PM
doctorbadwolf
reacted to
Whizbang Dustyboots's post
in the thread
What do you love about The Wheel of Time?
with
Like
.
It's not as talked about as much, as a series, as it once was, outside of the Amazon television show, but there was a decade or more...
Yesterday at 7:06 PM
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