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doctorbadwolf's latest activity
doctorbadwolf
replied to the thread
Renegade Announces It Will Publish Exodus Roleplaying Game in 2026
.
Mediocre only in sales! The 4e era Gamma World is frippin awesome!
58 minutes ago
doctorbadwolf
reacted to
BovineofWar's post
in the thread
Renegade Announces It Will Publish Exodus Roleplaying Game in 2026
with
Like
.
Definitely weird, but this is a continuing weird decision as opposed to a new one. I believe Renegade already publishes the Transformers...
59 minutes ago
doctorbadwolf
reacted to
sevenbastard's post
in the thread
Renegade Announces It Will Publish Exodus Roleplaying Game in 2026
with
Like
.
Feels weird WOTC doesn't want to make this themselves and just wants to stick to one RPG. As a kid in the 80s I was super likely to...
59 minutes ago
doctorbadwolf
reacted to
Christian Hoffer's post
in the thread
Renegade Announces It Will Publish Exodus Roleplaying Game in 2026
with
Like
.
The Exodus Roleplaying Game, an RPG based on the upcoming Exodus video game developed by Wizards of the Coast's Archetype Entertainment...
59 minutes ago
doctorbadwolf
replied to the thread
D&D General
D&D Beyond now officially refers to 2024 as “5.5”
.
Garbage decision. Corporations have no spine.
Today at 7:57 PM
doctorbadwolf
reacted to
...m...'s post
in the thread
Legends of Avantris Announces Neon Odyssey, a 5E Space Opera Project
with
Like
.
...not rad as hell until it features BMX mechanics...
Today at 7:55 PM
doctorbadwolf
replied to the thread
D&D 3.x
I miss 3.5 edition
.
High level 5e characters can a solutely be very very powerful, but they do not break the game like 3.5. That said, everyone has a...
Yesterday at 9:00 PM
doctorbadwolf
reacted to
Cap'n Kobold's post
in the thread
D&D 5E (2024)
How do you handle surprised but won initiative?
with
Like
.
I think that the reason that modern D&D doesn't tend to get into the above example is less about combat-as-war being less popular...
Yesterday at 7:55 PM
doctorbadwolf
reacted to
Reynard's post
in the thread
Superman: Still Awesome
with
Like
.
I just watched it again and it is still amazing. It is so unapologetically in-genre, embracing what makes comics and Supes so wonderful...
Yesterday at 3:53 AM
doctorbadwolf
replied to the thread
D&D 5E (2024)
Variant True Strike
.
Why? Steady Aim isnt a tentpole class feature, it is a "make sure the class works reliably" patch. It isnt a big deal if it isnt as good...
Yesterday at 3:23 AM
doctorbadwolf
reacted to
Silam's post
in the thread
D&D 5E (2024)
Variant True Strike
with
Like
.
Another way to design cantrip scaling would be that it affects more than one subsequent attack rolls. A single one initially, then a 2nd...
Yesterday at 3:22 AM
doctorbadwolf
replied to the thread
Dual Role Games
.
Dont make it a level 1 thing. It comes online at level 5, say, when you are already used to your character. That would also dovetail...
Yesterday at 1:22 AM
doctorbadwolf
replied to the thread
Dual Role Games
.
I dont think the 3.5 gestalt concept does the same thing. "Fighter" and "Ranger" don't serve different aspects of ghe game, theyre both...
Yesterday at 1:17 AM
doctorbadwolf
replied to the thread
D&D 5E (2024)
Variant True Strike
.
I like bonus action to get advantage, and if you crit on that attack you max one weapon die. Then scale it with increased crit range and...
Yesterday at 1:08 AM
doctorbadwolf
reacted to
Silam's post
in the thread
D&D 5E (2024)
Variant True Strike
with
Like
.
It’s fine as a cantrip right? Only slotted spells have the once per round limit.
Yesterday at 1:04 AM
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