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doctorbadwolf's latest activity
doctorbadwolf
replied to the thread
D&D 5E (2024)
So what's going on with the October book?
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Then you're wrong lol Here and reddit are pretty much the only places i hear people hating on it, and even here that opinion isn't...
Tuesday at 7:00 PM
doctorbadwolf
reacted to
Corinnguard's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
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You wouldn't drink it. I wouldn't drink it. But I can imagine a Dragonborn would. ;) Ditto for a Dragon. This concoction would pass...
Jul 18, 2025
doctorbadwolf
reacted to
Staffan's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
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Like
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In 5.0, healing magic (at least cure wounds) didn't affect constructs (or undead for that matter). In 5.0 they were humanoids, however...
Jul 18, 2025
doctorbadwolf
reacted to
Kurotowa's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
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Like
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A handful. The Mace of Smiting gets a bonus against Constructs. Constructs have Disadvantage on saves against the spell Shatter. But...
Jul 18, 2025
doctorbadwolf
replied to the thread
Wizards of the Coast Reveals Revised Eberron Species Details
.
Are there any features that hit constructs harder or target them specifically?
Jul 18, 2025
doctorbadwolf
replied to the thread
D&D General
What if we gave dragonborn four arms?
.
Yep. And to me pomegranate juice has an oddly…decaying…aroma. Okay okay Tomato juice, pickle, lemon juice, sloe gin, dry gin, rounded...
Jul 18, 2025
doctorbadwolf
reacted to
Corinnguard's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
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I was going with something with an acidic tang to it.
Jul 18, 2025
doctorbadwolf
reacted to
Horwath's post
in the thread
Wizards of the Coast Reveals Revised Eberron Species Details
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Like
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why would you create a warrior that does not sleep and not give it ability to see in the dark, not to mention general liability of...
Jul 18, 2025
doctorbadwolf
replied to the thread
D&D General
What if we gave dragonborn four arms?
.
Tomato and pickle And pomegranate, but that’s mostly the aroma.
Jul 18, 2025
doctorbadwolf
reacted to
Corinnguard's post
in the thread
D&D General
What if we gave dragonborn four arms?
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Like
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It's possible that someone else called them the Dragonborn because of their physical resemblance to the True Dragons and because no one...
Jul 18, 2025
doctorbadwolf
reacted to
CleverNickName's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
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I know we're already pretty far off-topic, but we already have rules for playable species that fly (several of them, in several...
Jul 18, 2025
doctorbadwolf
reacted to
Lakesidefantasy's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
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I think most tables do not have discussions like this. They don't analyze the existence of mudmen societies in the world in order to...
Jul 18, 2025
doctorbadwolf
replied to the thread
D&D General
What if we gave dragonborn four arms?
.
Simpler. While flying you take up space as a large creature. If you take damage you must make a con save or fall prone. At level 5 you...
Jul 18, 2025
doctorbadwolf
reacted to
jayoungr's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
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Where do you get this idea? I'm not aware of any agreed standard number of legs for a western dragon.
Jul 18, 2025
doctorbadwolf
reacted to
Gradine's post
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What if we gave dragonborn four arms?
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Jul 18, 2025
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