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doctorbadwolf's latest activity
doctorbadwolf
reacted to
bedir than's post
in the thread
D&D 5E (2024)
How's the adoption of the new Goliath types going?
with
Like
.
The appendix N (inspirations) for the Goliath are plentiful though. There's everything Critical Role has done, which is 1,000s of...
May 26, 2025
doctorbadwolf
reacted to
Mind of tempest's post
in the thread
D&D 5E (2024)
How's the adoption of the new Goliath types going?
with
Like
.
Most of those settings were built for past editions, so I do not hold it against them, they were fine when they were made.
May 26, 2025
doctorbadwolf
reacted to
plecostomus's post
in the thread
D&D 5E (2024)
How's the adoption of the new Goliath types going?
with
Like
.
Niche use, but goliath mechanics work well if you want to make irda PCs in Dragonlance. You can rename the first 5 ability choices after...
May 26, 2025
doctorbadwolf
replied to the thread
D&D 5E (2024)
How's the adoption of the new Goliath types going?
.
I despise the notion of PCs being completely different types of creatures from their kin, which this POV necessitates. If all dwarf...
May 26, 2025
doctorbadwolf
replied to the thread
D&D 5E (2014)
Feedback on a Feat for Blind PCs -- Sightless Warrior
.
Fair, but not being able to see anything or perceive as if seeing past 30ft is already a huge restriction. No reason they wouldn’t know...
May 26, 2025
doctorbadwolf
reacted to
MrGrenadine's post
in the thread
D&D 5E (2014)
Feedback on a Feat for Blind PCs -- Sightless Warrior
with
Like
.
I was trying to do a "getting vibrational feedback from the environment" thing. Its clumsy but it helped me set things up so the...
May 26, 2025
doctorbadwolf
reacted to
Shawn Kehoe's post
in the thread
WoD renaming, White Wolf returns
with
Like
.
Also, since it comes up a bunch in these discussions: Onyx Path is a separate company, created when CCP shuttered the original White...
May 26, 2025
doctorbadwolf
reacted to
Libertad's post
in the thread
Judges Guild Makes Statement About Goodman Controversy [Updated]
with
Like
.
It's one thing to disagree on say, the flat tax rate or what industries should be nationalized. It's another to make your political...
May 26, 2025
doctorbadwolf
reacted to
Corinnguard's post
in the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
with
Like
.
Not always, it depends on who designed the class, subclass, etc. and how long they have been at it.
May 26, 2025
doctorbadwolf
reacted to
CreamCloud0's post
in the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
with
Like
.
just because something 'works' does not mean it is better or i could equally say, why less when more works? oh and mechanics, you...
May 26, 2025
doctorbadwolf
reacted to
Charlaquin's post
in the thread
D&D 5E (2014)
Feedback on a Feat for Blind PCs -- Sightless Warrior
with
Like
.
Physics doesn’t have anything to do with what I’m saying. I don’t care about “emulating disability accurately,” I care about...
May 26, 2025
doctorbadwolf
replied to the thread
D&D 5E (2014)
Feedback on a Feat for Blind PCs -- Sightless Warrior
.
The scaling is too much, but before that point I like it. Also the scaling is odd. Why do they need to be touching the same surface...
May 26, 2025
doctorbadwolf
reacted to
Abstruse's post
in the thread
D&D General
New Ravenloft Novel Heir of Strahd Coming Soon
with
Like
.
Random House announced a new Ravenloft novel from author Delilah S. Dawson. Heir of Strahd is scheduled for a release on May 13, 2025...
May 25, 2025
doctorbadwolf
reacted to
Laurefindel's post
in the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
with
Like
.
Indeed Less is often better than more, but more is often preferable to not enough. Current D&D hits my goldilocks zone for character...
May 25, 2025
doctorbadwolf
reacted to
Corinnguard's post
in the thread
D&D 5E (2014)
Convince me that the Ranger is a necessary Class.
with
Like
.
It might not work for everyone.
May 25, 2025
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