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doctorbadwolf's latest activity
doctorbadwolf
reacted to
earthsea_wizard's post
in the thread
D&D General
Who else was resistant to Eberron for awhile before falling for it?
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I actually played that in 2008 and quickly dropped it. However, I've loaded it up again since re-discovering and interest in Eberron...
Sep 7, 2025
doctorbadwolf
reacted to
earthsea_wizard's post
in the thread
D&D General
Who else was resistant to Eberron for awhile before falling for it?
with
Like
.
I remember conversations like this around the time it came out and for years after. I'm one of those people whose first interaction with...
Sep 7, 2025
doctorbadwolf
reacted to
Cadence's post
in the thread
D&D General
D&D weapons vs reality
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Like
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Found this interesting about outside of Europe The Interesting Reason Why Bows Were Replaced With Guns
Sep 7, 2025
doctorbadwolf
replied to the thread
D&D General
D&D weapons vs reality
.
Yeah and crossbows and muskets didn’t take nearly as specific or high quality materials, especially as metallurgy got better and better...
Sep 6, 2025
doctorbadwolf
reacted to
Zardnaar's post
in the thread
D&D General
D&D weapons vs reality
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The armor could stop an arrow but it assumes the right angle. Much like tank armor it was sloped and curved. Angle changes slighlt or...
Sep 6, 2025
doctorbadwolf
reacted to
Zardnaar's post
in the thread
D&D General
D&D weapons vs reality
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Like
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Another reason was resources. High quality bow requires specific wood and you're going to denude your local forests assuming you even...
Sep 6, 2025
doctorbadwolf
reacted to
Reynard's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
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I have friends that still play DDO every thursday night. And Neverwinter gets regular updates to keep it in line with the book releases...
Sep 6, 2025
doctorbadwolf
reacted to
Whizbang Dustyboots's post
in the thread
Wizards of the Coast Head Explains Benefits to D&D Franchise Model
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No, they didn't. People online decided that's what "monetization" meant, despite zero evidence.
Sep 6, 2025
doctorbadwolf
replied to the thread
D&D General
D&D weapons vs reality
.
I’ve seen it. I’ve also seen the same (and similar) test produce different results, because metallurgy wasn’t perfect. And, guns...
Sep 6, 2025
doctorbadwolf
replied to the thread
D&D General
D&D weapons vs reality
.
I very clearly never suggested any such thing.
Sep 6, 2025
doctorbadwolf
replied to the thread
D&D General
D&D weapons vs reality
.
Obviously. That should go without saying. On nearly any topic. Sure, but even with good armor, a hole is a hole. It doesnt have to kill...
Sep 6, 2025
doctorbadwolf
replied to the thread
D&D General
D&D weapons vs reality
.
Absolutely. My point is that bows were better at penetration than crossbows. Armor was effective for many reasons, but no armor in...
Sep 6, 2025
doctorbadwolf
reacted to
dave2008's post
in the thread
D&D General
D&D weapons vs reality
with
Like
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Counterpoint, good armor good block crossbow bolts, longbow arrows, and firearms (of the era). A lot of factors played into it, but...
Sep 6, 2025
doctorbadwolf
replied to the thread
D&D General
D&D weapons vs reality
.
Okay. Ever done SCA? More importantly, this isn’t theoretical, people did it. Throughout history. It’s reality. And yet, archers were...
Sep 6, 2025
doctorbadwolf
replied to the thread
D&D General
D&D weapons vs reality
.
Yep. That’s how I do it. You make a defense skill check when subject to a hazard or attack. Yep. Absolutely. Yeah the idea that you...
Sep 6, 2025
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