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doctorbadwolf's latest activity
doctorbadwolf
reacted to
Reynard's post
in the thread
D&D General
The rapier in D&D
with
Like
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Is the rapier really any less appropriate than a hand crossbow or a lucern hammer for fighting dragons.
Sep 18, 2025
doctorbadwolf
replied to the thread
Unearthed Arcana
Unearthed Arcana: Arcane Subclasses Update
.
They look good
Sep 18, 2025
doctorbadwolf
reacted to
GarrettKP's post
in the thread
Unearthed Arcana
Unearthed Arcana: Arcane Subclasses Update
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Like
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New Arcane Subclasses Update just dropped. Updates are included for Arcane Archer Fighter, Tattooed Warrior Monk, and all four Wizard...
Sep 18, 2025
doctorbadwolf
replied to the thread
D&D General
Forgotten Realms - why do you still like running games here? +
.
Since I run on a canon based on 4e, it isn’t really an issue. The orcs have the Kingdom of Many Arrows, the Drow have many groups and...
Sep 17, 2025
doctorbadwolf
reacted to
Horwath's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
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features need to be tied with class level for power. usage number can be tied to overall level(proficiency bonus) As stated, barbarians...
Sep 17, 2025
doctorbadwolf
reacted to
loverdrive's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
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Like
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I think multiclassing works mostly fine, the main issue is that non-casters don't have a uhhh bus to connect them. Paladin/Sorcerer, or...
Sep 17, 2025
doctorbadwolf
reacted to
Timespike's post
in the thread
D&D 5E (2024)
ADHD Medication Design Challenge: Let's skin this cat.
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I vote for magic items and heritages! You've done a lot of the other stuff and comparatively few of those, so I'm interested to see what...
Sep 17, 2025
doctorbadwolf
replied to the thread
D&D 5E (2024)
ADHD Medication Design Challenge: Let's skin this cat.
.
Okay I know it’s mean to vote class but hear me out. What if the monk was the basis for a subtle magic swordmaster with an...
Sep 17, 2025
doctorbadwolf
reacted to
Steampunkette's post
in the thread
D&D 5E (2024)
ADHD Medication Design Challenge: Let's skin this cat.
with
Like
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SO! On Sunday of this week, for the first time in 30 years, I'm going to get a prescription to medicate my ADHD, again. Everything I've...
Sep 17, 2025
doctorbadwolf
replied to the thread
D&D General
Forgotten Realms - why do you still like running games here? +
.
One thing I love about the realms is that it doesn’t pretend that the wider world doesn’t exist. Hat I mean by that is, in a lot of...
Sep 16, 2025
doctorbadwolf
reacted to
Benjamin Olson's post
in the thread
D&D General
Forgotten Realms - why do you still like running games here? +
with
Like
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I use it for most campaigns because it is familiar with vast lore to draw upon available on a handy wiki, but nobody I play with is...
Sep 16, 2025
doctorbadwolf
replied to the thread
D&D General
Forgotten Realms - why do you still like running games here? +
.
It’s fun, and most of my players have some aspect of the setting they like. My FR continuity pretends 5e didn’t happen, and continues...
Sep 16, 2025
doctorbadwolf
reacted to
earthsea_wizard's post
in the thread
D&D General
Forgotten Realms - why do you still like running games here? +
with
Like
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A positive post about this setting which is simultaneously legendary and divisive. Over the decades we've read endless posts about the...
Sep 16, 2025
doctorbadwolf
replied to the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
.
What if the whole game used Focus Points, and you get roughly 1 per level, spells cost 1 per spell level, and different classes use them...
Sep 16, 2025
doctorbadwolf
replied to the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
.
That’s fair. I like 12. Maybe spells past 5th level could be ritual-esque “big magic” that lives outside class and often requires some...
Sep 15, 2025
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