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doctorbadwolf's latest activity
doctorbadwolf
reacted to
Tigris's post
in the thread
D&D 4E
The truly working version of The Assassin Class
with
Like
.
Yeah some things in assassin without some of the feats like transfering of shrouds just make it feel a bit clunky. I really like the...
Dec 1, 2025
doctorbadwolf
replied to the thread
D&D 4E
The truly working version of The Assassin Class
.
I really like yours. When i ran for an assassin i gave them all of the "keep or move or place shrouds more easily" feat taxes, IIRC...
Dec 1, 2025
doctorbadwolf
reacted to
Tigris's post
in the thread
D&D 4E
The truly working version of The Assassin Class
with
Like
.
Hi! Sorry if this is a stupid question but could you give me the reasonings behind your changes? I ask because I am also a fan of some...
Dec 1, 2025
doctorbadwolf
replied to the thread
D&D General
Full Caster Artificer +
.
Yesterday i wrote up an Armamentor subclass. Level 3 - armamentor spells, tools, and then Arcane Armaments - basically you make...
Dec 1, 2025
doctorbadwolf
replied to the thread
D&D General
Artificer Spells +
.
Actually makes me think that it would be fun to do writeups of the classes with notes on how to use elements to lean into or subvert...
Dec 1, 2025
doctorbadwolf
replied to the thread
D&D General
Artificer Spells +
.
Damn those are fun ideas. Nice.
Dec 1, 2025
doctorbadwolf
reacted to
Stormonu's post
in the thread
D&D General
Artificer Spells +
with
Like
.
Power Words for the Artillerist as attack spells Crown of Stars seems to be on all Arcane spell-users list, also seems to fit in with...
Dec 1, 2025
doctorbadwolf
replied to the thread
D&D General
The Story of Eberron: Forge of the Artificer
.
Yeah, basically mech-tanks. Perfect for an armorer capstone.
Dec 1, 2025
doctorbadwolf
reacted to
pukunui's post
in the thread
D&D General
The Story of Eberron: Forge of the Artificer
with
Like
.
Correct. Warforged Titans are not particularly intelligent and are intended to serve as mounts for other combatants. They're kind of...
Dec 1, 2025
doctorbadwolf
replied to the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
.
Common organizations can help. I like to use big festivals or similar that they all have intersecting reasons for attending. In my...
Dec 1, 2025
doctorbadwolf
reacted to
CreamCloud0's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
if you have an issue with circus troupe parties, how much better do you find it when the troupe is an accurate sample of the setting's...
Dec 1, 2025
doctorbadwolf
replied to the thread
D&D General
Artificer Spells +
.
Im curious about some of your picks and why you chose them. power word pain, Level 6: Magic Jar, Contingency Level 7: crown of stars...
Dec 1, 2025
doctorbadwolf
reacted to
Stormonu's post
in the thread
D&D General
Artificer Spells +
with
Like
.
6th Contingency Create Homunculus Drawmij's Instant Summons Globe of Invulnerability Investiture of Flame Investiture of Ice Investiture...
Dec 1, 2025
doctorbadwolf
reacted to
pukunui's post
in the thread
D&D General
The Story of Eberron: Forge of the Artificer
with
Like
.
Yeah, I pointed it out in a different thread, but it's great stuff. Of course, the Construct Forge is a Level 17 bastion facility, so...
Dec 1, 2025
doctorbadwolf
reacted to
Parmandur's post
in the thread
D&D General
The Story of Eberron: Forge of the Artificer
with
Like
.
That is an S-Tier plot hook, risking Wizard WW2 through PC Shennanigans is amazing.
Dec 1, 2025
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