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doctorbadwolf's latest activity
doctorbadwolf
reacted to
Horwath's post
in the thread
D&D General
Mounted Archers
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Like
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Faithful steed homebrew feat. +1 ASI(or without it as Origin feat) gain large size steed as a companion. you can summon it as a ritual...
Feb 19, 2026
doctorbadwolf
reacted to
jdrakeh's post
in the thread
D&D General
Besides Nimble, are there other stripped down versions of 5e...
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Like
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Besides Nimble are there other stripped down versions of 5e that aren't limited to covering levels 1-5 only (I own a few of those)?
Feb 18, 2026
doctorbadwolf
reacted to
Minigiant's post
in the thread
D&D General
Ranger Identity Patch (+)
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Like
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Would love to see it but dont think its possible without making ranger super complicated....Outside of doing spells. Now ironically...
Feb 18, 2026
doctorbadwolf
replied to the thread
D&D General
Mounted Archers
.
If i had a mounted archer character i would probably make the mount an expert sidekick.
Feb 18, 2026
doctorbadwolf
reacted to
Marandahir's post
in the thread
D&D General
Any sites to create a 2024 Artificer (EFA) Online for Free?
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Yeah, I understand that this is because it was worse of a revenue issue than selling PDF versions of the books were in 3E and 4E. If...
Feb 18, 2026
doctorbadwolf
reacted to
Jakestorms's post
in the thread
D&D General
The Engineer: An Artificer Subclass
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Artificer Specialist: Engineer Engineers manipulate systems, timing, and authority rather than raw force. Their inventions interrupt...
Feb 18, 2026
doctorbadwolf
replied to the thread
D&D 5E (2024)
Unfreezing the Narrative
.
You could introduce mixed results so that only a very bad roll leads to this dead turn issue. It does require more DC (and AC)...
Feb 18, 2026
doctorbadwolf
reacted to
NotAYakk's post
in the thread
D&D 5E (2024)
Unfreezing the Narrative
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Like
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I'm thinking about mechanics to unfreeze the narrative in D&D. Ie, some creature's turn comes. The creature tries to do something...
Feb 18, 2026
doctorbadwolf
reacted to
aco175's post
in the thread
D&D General
Mounted Archers
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I think I seen where the silk would twist and not tear. This allowed the tip to be taken out easier when damaged and allowed for easier...
Feb 18, 2026
doctorbadwolf
replied to the thread
D&D General
Manablade: Magic wand/blade rolled into one?
.
I think that a magic weapon with a ruby of the warmage would work, and the dmg notes that combining magic items to make a new one is a...
Feb 18, 2026
doctorbadwolf
reacted to
Silam's post
in the thread
D&D General
Manablade: Magic wand/blade rolled into one?
with
Like
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Has anyone seen any examples in any book of a magic weapon which also functions as a wand, and provides a +1 to +3 bonus both to melee...
Feb 18, 2026
doctorbadwolf
replied to the thread
D&D General
Ranger Identity Patch (+)
.
I would love to see favored enemy mostly as single features you get 2 of at level 1 and then 1-2 more each tier, with the same mindset...
Feb 18, 2026
doctorbadwolf
reacted to
CreamCloud0's post
in the thread
D&D General
Ranger Identity Patch (+)
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Like
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the winter walker, and presumably any other environs themed subclasses isn't directly designed to make you better in an arctic...
Feb 18, 2026
doctorbadwolf
reacted to
jmartkdr2's post
in the thread
D&D General
Ranger Identity Patch (+)
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Like
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The problem with terrain specific subclasses is it’s hard to make them useful outside that one terrain. A Winter Walker is great in an...
Feb 18, 2026
doctorbadwolf
reacted to
CreamCloud0's post
in the thread
D&D General
Ranger Identity Patch (+)
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Like
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i do think you could get some good mileage if you went and made dedicated 'favoured terrain' subclasses, like the Winter Walker '24...
Feb 18, 2026
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