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doctorbadwolf's latest activity
doctorbadwolf
replied to the thread
D&D 5E (2014)
Solasta 2 Announced!!!
.
BG3 was only great with mods, and even then only because of ferocious communitg feedback against the early form of the game. I will...
Mar 13, 2026
doctorbadwolf
reacted to
AlViking's post
in the thread
D&D 5E (2014)
Solasta 2 Announced!!!
with
Like
.
Considering the size of their team and their budget, I enjoyed the game. Don't expect AAA writing from a AA game.
Mar 13, 2026
doctorbadwolf
replied to the thread
D&D 5E (2014)
Solasta 2 Announced!!!
.
Some standouts I really liked, like the Tree Warlock. Just overall, I wish I was able to use PHB subclasses for most of the classes.
Mar 13, 2026
doctorbadwolf
reacted to
Pale Violet Light's post
in the thread
D&D 5E (2014)
Solasta 2 Announced!!!
with
Like
.
I liked a lot of the homebrew classes, though there were definitely a few misses (I think the sorcerer subclasses, in particular, lacked...
Mar 13, 2026
doctorbadwolf
reacted to
Seramus's post
in the thread
D&D 5E (2014)
Solasta 2 Announced!!!
with
Like
.
I get it though. Who wouldn't want to put their dream homebrew in a video game? It's like asking a happy kid to ONLY color within the...
Mar 13, 2026
doctorbadwolf
replied to the thread
General star wars talk/discussion/complaining
.
I wonder how hard it would be to just run SWSE with bounded accuracy.... Could it be done with a simple table of what proficiency...
Mar 12, 2026
doctorbadwolf
replied to the thread
D&D 5E (2014)
Solasta 2 Announced!!!
.
I wish they would just trust the community to buy the game, and pay to use the PHB. I GENERALLY dont love their subclasses or subraces...
Mar 12, 2026
doctorbadwolf
replied to the thread
D&D 5E (2014)
Solasta 2 Announced!!!
.
I will wait a bit and finish the sequel campaign of Solasta, but it looks great.
Mar 12, 2026
doctorbadwolf
reacted to
Sacrosanct's post
in the thread
D&D 5E (2014)
Solasta 2 Announced!!!
with
Like
.
I played it for about a half hour. Bugs are to be expected. For example, I noticed that when I went to character generation and it...
Mar 12, 2026
doctorbadwolf
replied to the thread
General star wars talk/discussion/complaining
.
Yeah, you would already want to give jedi and soldiers an extra skill since they are losing an effective +1 to attack. I do like...
Mar 12, 2026
doctorbadwolf
replied to the thread
General star wars talk/discussion/complaining
.
That, and making some of the feat and talent trees shorter, or making the first feat or talent in the tree worthwhile on its own, and...
Mar 12, 2026
doctorbadwolf
reacted to
pukunui's post
in the thread
General star wars talk/discussion/complaining
with
Like
.
Agreed.
Mar 12, 2026
doctorbadwolf
reacted to
MarkB's post
in the thread
General star wars talk/discussion/complaining
with
Like
.
Most of the wild variance in SWSE's math isn't down to the base d20 rolls, it's down to the weird differences in bonus progressions...
Mar 12, 2026
doctorbadwolf
reacted to
pukunui's post
in the thread
General star wars talk/discussion/complaining
with
Like
.
Thanks but no thanks. I have no real interest in learning a new RPG system at the moment.
Mar 12, 2026
doctorbadwolf
reacted to
Reynard's post
in the thread
General star wars talk/discussion/complaining
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Like
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I think the core of Daggerheart would make a great Star Wars game, but i also think that you would need to do a lot of work creating...
Mar 12, 2026
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