Keep in mind that this isn't something that's actually built into the math of the game. The game doesn't assume that the players will have this stuff, the tables and whatnot are simply there for those DM's who like the old style of rolling randomly for loot.
Chances are the person he asked didn't realize he was a halfling, or that he had a 20ft. speed. Maybe somebody thought he had Boots of Striding and Springing. Sounds to me like a simple mistake.
#1: There's really no need to limit short rests to a certain number per long rest. They take an hour, so a group will very rarely short rest more than once or twice per day anyway. If your group is constantly sitting down to take an hour-long short rest, then chances are you're not putting...
So... the Kineticist seems to basically be the Pathfinder Warlock I've been waiting for for just about forever, so that's nice. Haven't looked at the other stuff yet, but that alone is worth a new book. I love at-will blasters.
I just want to point out that there is no such thing as "a surprise round" anymore. If you're completely unaware, then you are surprised, which just prevents you from moving or taking an action on your first turn of combat (you can still take a reaction that round, but not until after the end of...
This sort of thing is why I have a new motto for 5e: "This is why we have a DM." It's also one of the reasons I love 5e so much: we finally have a system that trusts the DM again. They trust that we can look at a situation, and figure out what makes sense.
I was originally just talking about...
Except that you're not just pressed face-first into the arrow-slit. You can still bring your shield around and put it between you and the hole, thus still gaining its protection.
Did I miss a supplement for the Sorcerer or something? I got out of 4e around Essentials, but as I recall the Sorcerer still did all their damage with spells, there wasn't really a weapon-based version.
Unfortunately, you don't keep your Wizard spellcasting (or any of your normal abilities at all) while you're a pit fiend. True polymorph specifically stats that it replaces your normal game statistics, which would include spellcasting and all other features. You only keep what the spell...
This is correct.
This is not. The reason the Barbarian and Sorcerer abilities don't stack is because they specifically set your base AC to a certain value. These are all bonuses, meaning they add to your AC, which means they stack. There is no rule that says you have to take only the highest of...
I don't really get the problem... you'd be just as good with your "melee basic attack" in 5th edition as you would have been in 4th. What, specifically, do you not have the ability to do now that you did before?
As an alternative to other suggestions, I was contemplating a house rule to have any damage that takes you below 0 HP reduce your maximum hit points by an equal amount. As always, if maximum HP is reduced to 0, you die. Still deciding on how quickly I'd want your maximum HP to return (level plus...