Creator of lightweight, accessible tabletop tools and browser-based games.
Currently working on projects at doodlegames focused on easy-to-use, no-install gaming experiences that support both casual and long-term play.
I really like the “one world, multiple systems” idea.
Groups naturally evolve in how they want to play — sometimes more narrative, sometimes more tactical — and this lets the setting stay consistent while the rules adapt to the table.
That feels less like fragmentation and more like...
I lean pretty heavily toward self-hosting when possible. Having control over your data, uptime, and customization just feels more in the spirit of tabletop gaming to me. Especially if you like tinkering with systems or running long-term campaigns where portability matters.
Cloud VTTs are great...
Really neat concept — especially since Baldur’s Gate has such a strong tradition of iconic items and collectibles. A themed card deck feels like something that fits the setting without breaking immersion.