Recent content by dragoner

  1. dragoner

    Why do we need thieves??

    I remember years ago someone asked what would Traveller characters be class-wise, and a player said, thieves, we're all thieves. Here is the thief from Kosmic:
  2. Kosmic page 72.jpg

    Kosmic page 72.jpg

  3. Kosmic page 73.jpg

    Kosmic page 73.jpg

  4. Kosmic page 74.jpg

    Kosmic page 74.jpg

  5. Kosmic page 75.jpg

    Kosmic page 75.jpg

  6. dragoner

    Worlds of Design: Story vs. Gameplay

    If talking being played, sure. At the same time I don't think that setting theme etc. are that different, as when one looks at a game those are the first things one looks at, such as fantasy, sci-fi, whatever. Mechanics should compliment the story, or gameplay, though I'm not sure I ever heard...
  7. dragoner

    Worlds of Design: Story vs. Gameplay

    To me it is the shared talking space at the table where the game happens, kinda vague I guess, though not easy to define. Some things also benefit from a looseness.
  8. dragoner

    Pineapple Express: Someone Is Wrong on the Internet?

    Pretty much. A lot of shootings were ambush style bushwhacking. In California the FD one dept had their station in an old sheriff's office, and there were the oak built in file cabinets, and we would read the records.
  9. dragoner

    Pineapple Express: Someone Is Wrong on the Internet?

    Most of the real holsters I have seen covered the entire gun to protect it. When people fought with guns, they carried them in their hand.
  10. dragoner

    Your top 5 sci-fi movies (and why)

    It does fit into the "And why?" Part though thread drift just happens.
  11. dragoner

    Your top 5 sci-fi movies (and why)

    Work is the curse of the drinking classes, though yeah for 90% of people, work is a prison of measured time.
  12. dragoner

    Your top 5 sci-fi movies (and why)

    It's one of the ideas I explore in my setting is that the future society is try to actively cultivate Einstein's as a wager that their productivity in that realm would far outweigh than if they had simply been limited to digging ditches.
  13. dragoner

    Worlds of Design: Story vs. Gameplay

    Usually the big ones, though not adverse to a palate cleanser one shot of smaller ones.
  14. dragoner

    Why do we need thieves??

    I remember Traveller being "not OSR" because it has skills.
  15. dragoner

    Pineapple Express: Someone Is Wrong on the Internet?

    I read an article a long time ago where the Army was discussing programs to teach soldiers how to shoot and they said a lot of people simply have uncorrected vision problems that only become apparent when having to learn how to shoot, or other tasks. When I used to race, I sort of noticed as...
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