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DragonLancer's latest activity
DragonLancer
reacted to
Blue's post
in the thread
Optimization and optimizers...
with
Like
.
I agree, and I'll take it a step further. When a player intentionally builds a character significantly more or less powerful than the...
Jun 28, 2025
DragonLancer
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
From the responses and way people talk it seems to me like the real problem is easily 90% personality and social issues, and like 10%...
Jun 28, 2025
DragonLancer
replied to the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
.
Many years ago on these forums I remember a poster who said that they could never let their colleagues or managers know that they played...
Jun 28, 2025
DragonLancer
reacted to
mearls's post
in the thread
D&D General
In this day and age, people still laugh when you invite them to play D&D.
with
Haha
.
I think it's a bigger issue with people having a hard time making friends or committing to social events. It's a real thing.
Jun 28, 2025
DragonLancer
reacted to
SteveC's post
in the thread
Optimization and optimizers...
with
Like
.
That's exactly it. I have always thought out optimizers as a social/table problem and not a game problem. It's a team game and we're...
Jun 28, 2025
DragonLancer
reacted to
Tonguez's post
in the thread
What makes a successful horror game?
with
Like
.
Player buy in is the bggest factor, players need to accept theyre playing vunerable chatacters in tense situations. The DM provides the...
Jun 28, 2025
DragonLancer
reacted to
Paul Farquhar's post
in the thread
What makes a successful horror game?
with
Like
.
I think the most important rule, since its the most commonly broken, is this: Do not remove player agency. A lot of horror novels and...
Jun 28, 2025
DragonLancer
replied to the thread
Optimization and optimizers...
.
Optimisation isn't the problem. We all do that. It's over-optimisation when no one else at the table plays that way. I had this problem...
Jun 27, 2025
DragonLancer
reacted to
MGibster's post
in the thread
Optimization and optimizers...
with
Like
.
Is this discussion about optimization and optimizers or did the board's focus change to etymology? I'm down either way. I'm sure the...
Jun 27, 2025
DragonLancer
reacted to
Desdichado's post
in the thread
Optimization and optimizers...
with
Like
.
I'm sorry, but of course it is. If I don't like optimizers because they mess up the game (vs my expectations and hopes for the game...
Jun 27, 2025
DragonLancer
reacted to
Snarf Zagyg's post
in the thread
Optimization and optimizers...
with
Like
.
This thread will go well .... Let me start with a story. In American law schools, there's an archetype called a "gunner." It's ... not...
Jun 27, 2025
DragonLancer
replied to the thread
What makes a successful horror game?
.
I ran numerous games of VtM 3rd edition during the late 90s and it was never about horror. Vampire was a game of politics and intrigue...
Jun 27, 2025
DragonLancer
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
with
Like
.
I think the issue with VtM 1E and 2E is that they were never primarily horror games. Particularly not 2E. It'd be a re-writing of...
Jun 27, 2025
DragonLancer
reacted to
The Soloist's post
in the thread
Aging and Gaming
with
Like
.
You could write them down and paraphrase them when you GM. I do that. Matt Mercer does that, and he is 42.
Jun 25, 2025
DragonLancer
reacted to
GothmogIV's post
in the thread
Aging and Gaming
with
Haha
.
Fortunately my players are all my age, too, so they also suffer from CRS (Can't Remember Sh*t).
Jun 25, 2025
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