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DragonLancer's latest activity
DragonLancer
reacted to
Scribe's post
in the thread
D&D General
A Rant: DMing is not hard.
with
Sad
.
A product of our times, just like in online gaming, we are all now expected to be polished semi pros who have done our research.
Dec 8, 2025
DragonLancer
reacted to
Reynard's post
in the thread
D&D General
A Rant: DMing is not hard.
with
Like
.
One of the things I really dislike that has come out of the rise of popularity of D&D (and to some degree other RPGs; but let's be...
Dec 8, 2025
DragonLancer
replied to the thread
D&D General
Wild Magic, Yea or Nay?
.
It's fun but I wouldn't want multiple wild magic sorcerers at a single table. Half the time the effects are cool or add something to...
Dec 8, 2025
DragonLancer
replied to the thread
Describe your last rpg session in 5 words
.
The One Ring. Protect Caravans from Orc Raids.
Dec 7, 2025
DragonLancer
reacted to
Lord Twig's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
This one is from ChatGPT. I just copied over a room description (with a few minor edits) and below is what it came up with. Can you...
Dec 6, 2025
DragonLancer
reacted to
LuisCarlos17f's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
I asked Grok (X-twitter) to create a D&D group inspired in a Spanish cartoon from 70s "la Panda" by Robert Segura. It offfered me to...
Dec 6, 2025
DragonLancer
reacted to
Reynard's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
The more people that enter the hobby, the more likely you are to find new players that share your preferences.
Dec 5, 2025
DragonLancer
reacted to
Micah Sweet's post
in the thread
What makes setting lore "actually matter" to the players?
with
Sad
.
The more people like that, the more likely the hobby will turn that way in general. And I don't want that.
Dec 5, 2025
DragonLancer
reacted to
Reynard's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I have met many players who are not interested in "collaborative storytelling." Many want to play a game, plain and simple. I still...
Dec 5, 2025
DragonLancer
reacted to
Micah Sweet's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
"Collaborative storytelling" is not the core goal of roleplaying for everyone. Stories will emerge after the fact, even if you don't...
Dec 5, 2025
DragonLancer
reacted to
djotaku's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Yeah, this was the main thrust of my reply. Either the OP doesn't care or the OP is playing with people who don't care. But many do. I...
Dec 5, 2025
DragonLancer
reacted to
Micah Sweet's post
in the thread
What makes setting lore "actually matter" to the players?
with
Love
.
See, I love history (real or imagined), so I want the history of the setting front and center. That's the most fun part for me. That...
Dec 5, 2025
DragonLancer
reacted to
TiQuinn's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I don’t know if this is what you experienced but what I saw back in the 90s was players could care less about Forgotten Realms lore that...
Dec 5, 2025
DragonLancer
reacted to
TiQuinn's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I think that’s the heart of it right there. If I’ve written a whole page worth of lore for something, the actual bit worth communicating...
Dec 5, 2025
DragonLancer
reacted to
zarionofarabel's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
That's why I became a fan of The Most Generic Fantasy Setting Ever (tm). Someone upthread made a comment about how using generic elves...
Dec 5, 2025
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