Recent content by Dukthulhu

  1. Dukthulhu

    Spike armor

    In terms of flavor, I often imagine it like low-complication Muay Thai. Lots of striking with joints and body checks.
  2. Dukthulhu

    D&D 3E/3.5 Cutting Down the 3.5 Christmas Tree: Decoupling Wealth from Combat Power

    I'll definitely be keeping an eye on this. I enjoy running low wealth campaigns (Level 4 characters in the latest one, only have a total of about 1200 GP), due to the fact that over-dependence on magical items annoys me.
  3. Dukthulhu

    Dealing with overly cautious players!

    You may be assuming a bit about the morality of their party. They don't have a Paladin. Heck, they don't even have anyone who's Good, just Neutrals and Evils. As well, magic is rare, but not rare enough that the party would be accused of witchcraft for using it in public. Fined, maybe, but not...
  4. Dukthulhu

    Dealing with overly cautious players!

    I mistakenly believed that it was a legitimate spell, that he had obtained... legimately. It rarely happens in my games, but it's inevitable that I'd slip up some time. It's not like I reverse-engineer everyone's character before a game, after all.
  5. Dukthulhu

    Dealing with overly cautious players!

    Some great advice there. I believe I'll copy+paste that for later reference. Thanks!
  6. Dukthulhu

    Dealing with overly cautious players!

    ...I think I need to have a talk with my Wizard.
  7. Dukthulhu

    Dealing with overly cautious players!

    Empirate nailed it. I don't want them to start getting hit by traps all the time, I just want them to stop searching everything they come across. I'm fine with 10%, 50%, or even 75% of their obstacles being thoroughly examined, but that's not what happens. Me: "You come across an open doorway...
  8. Dukthulhu

    Dealing with overly cautious players!

    I'm not entirely sure. Having only known them for two years, I only have our own history to go on. Most of them are semi-experienced gamers, and the rest are new to the idea. Although... now that I think about it, there is one player who is usually the instigator of most of this behavior. He's...
  9. Dukthulhu

    Dealing with overly cautious players!

    I'll try to work methods #2 and #3 into my next session, which will likely be a scenic, combat-light romp through a natural environment which seems like it wants to kill them. As for #1, I'm trying to hold off on that as long as possible, as this group is... let's say they're just 'adamant' in...
  10. Dukthulhu

    Dealing with overly cautious players!

    I'm in a bit of a pickle, lately. I find that, no matter the situation, my players are so amazingly wary of everything I throw at them that they essentially Trapfind/Detect Traps/Detect Magic every speck of dust that floats their way! I'd like to have them cut back on this behavior, as it...
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