Recent content by Dyrvom

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    D&D 4E 4E Sample Combat: The Terrasque

    It sounded like the Tarrasque gained net vulnerability 1 to everything in the first round (from the Warlock), but you kept subtracting 10 from all damage and stopped adding 11 half way through round 2. Did I misread something? Edit: Ahh, you didn't mention the duration on SoF. You had for other...
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    podcast: 4th edition combat too long

    It certainly didn't look worse than 3.X combat. The drift I am getting thus far is that Wizards moved the Sweet Spot to levels 1-10, and in this Paragon-tier fight we saw some of the decay. What annoyed me was that the final result of this combat was all the monsters getting to half HP and the...
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    D&D 4E Showing the Math: Proving that 4e’s Skill Challenge system is broken (math heavy)

    The inclusion of a time limit in the vast majority of skill challenges seems like a fundamental of the new system to me. This means aid other would only be used extensively in a crucial climax to a skill challenge, and otherwise would be used sparingly.
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    I also have the books [merged] (info on upcomming Power sources and more)

    If a power or feature or what-have-you refers to allies, can/does its effect also apply to the user of said power/feature?
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    I also have the books [merged] (info on upcomming Power sources and more)

    Can I get a clarification as to the Half-Elf racial power (ie. is it simply "another class's at-will as an encounter" like we thought)?
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    I also have the books [merged] (info on upcomming Power sources and more)

    Thanks for the confirmation on Warlocks. I am somewhat bothered by some classes and builds seeming to get noticeably better synergy and base-coverage with their abilities (demon pact Warlock vs. main-defender Paladin). However, Wizards swears by their playtesting, and I haven't touched 4E yet...
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    I also have the books [merged] (info on upcomming Power sources and more)

    Thanks! Two questions though: Fighters emphasize Wisdom? Paladins are defenders and DON'T emphasize constitution?
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    I also have the books [merged] (info on upcomming Power sources and more)

    So as I understand it, there is one overall key ability for each class at level 1, and then a choice between two possible secondary abilities based on build options? What are the key abilities for each class?
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