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Edgar Ironpelt's latest activity
Edgar Ironpelt
reacted to
billd91's post
in the thread
Shadowdark
Finally Played Shadowdark
with
Like
.
Honestly, if that were my experience, I absolutely could (and would) judge the system based on that. This wasn't simply a one and done -...
Yesterday at 3:04 AM
Edgar Ironpelt
reacted to
Theory of Games's post
in the thread
There's A New Edition Of The Cypher System Coming
with
Like
.
Fixed that for you. I like rolling dice 🤓
Friday at 11:04 PM
Edgar Ironpelt
replied to the thread
What is adventuring?
.
Leveling up and progress is necessary only if you start at first/low level, where a primary concern is getting up to the Levels That...
Friday at 12:33 AM
Edgar Ironpelt
replied to the thread
D&D General
How many healing potions do you give your party?
.
Technically it's wands of cure light wounds (I run 3.5e) but in previous editions, and in my TFT based game that uses healing potions as...
Thursday at 3:49 PM
Edgar Ironpelt
replied to the thread
dumb premise for a game - Medieval Aliens
.
An alternative interpretation of the term "medieval aliens" is where the native extraterrestrials are medieval with starfaring humans...
Tuesday at 9:48 PM
Edgar Ironpelt
replied to the thread
dumb premise for a game - Medieval Aliens
.
I remember reading the short-story version in Analog and liking it - in part because it lacked a 1340s storyline. It was just the future...
Tuesday at 9:44 PM
Edgar Ironpelt
replied to the thread
D&D General
I finally like non-Tolkien species for PCs
.
When running D&D, I prefer the Tolkien species only as PCs - including the furry-footed versions of halflings. In a non-D&D game, I'll...
Tuesday at 9:30 PM
Edgar Ironpelt
reacted to
EzekielRaiden's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Like
.
I'd say there are probably five...let's call them "strains" of play, which loosely fit across an arc. You have what I would call...
Jul 28, 2025
Edgar Ironpelt
reacted to
Argyle King's post
in the thread
Game Mechanics & Lore
with
Like
.
Fluff and Crunch should have a coherent relationship. If the dice are regularly telling a different story than what the fiction of the...
Jul 27, 2025
Edgar Ironpelt
reacted to
John Dallman's post
in the thread
Game Mechanics & Lore
with
Like
.
They need to not clash with the lore. For example, using a game system with inappropriate levels of mechanical detail (too much or too...
Jul 27, 2025
Edgar Ironpelt
replied to the thread
So you're done with D&D but still want to play D&Dish fantasy...
.
I probably ought to check it out, if only to see how the SJG crew did things and to add it to my long bookshelf of GURPS supplements...
Jul 26, 2025
Edgar Ironpelt
replied to the thread
Worlds of Design: In the Shadow of Tolkien
.
I'd have to put down a "definite maybe" as an answer for Tolkien, Conan, and other fantasy & science fiction influencing my style of...
Jul 26, 2025
Edgar Ironpelt
replied to the thread
So you're done with D&D but still want to play D&Dish fantasy...
.
Whether I want to play/run "D&D-ish fantasy" depends on what counts as "D&D-ish." Fantasy, yes. D&D-ish, maybe. Some points of personal...
Jul 26, 2025
Edgar Ironpelt
replied to the thread
Spells that hit two opponents and door/wall position
.
My snap ruling would be that if the wizard could see both monsters, then the wizard could target both monsters. Was your take that the...
Jul 25, 2025
Edgar Ironpelt
reacted to
Thomas Shey's post
in the thread
Stop Looking At Your Character Sheet
with
Like
.
I try not to second guess that about parts I don't interact with, but yeah, that'd be my assumption too. Given these: Concrete ship -...
Jul 16, 2025
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