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Edgar Ironpelt's latest activity
Edgar Ironpelt
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
I say that fighters are pigeon-holed as the "combat machine" or "dumb jock" class rather than "meat shield" but it works out to about...
Saturday at 12:46 PM
Edgar Ironpelt
replied to the thread
What is "railroading" to you (as a player)?
.
It looks to me like a bad case of assumption clash and the player believing you to be acting in bad faith. The player may have an...
Saturday at 12:27 PM
Edgar Ironpelt
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
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I had mixed feelings about eliminating the class limits on races in 3.5e, even though I consider 3.5e "peak D&D" On the one hand I don't...
Thursday at 10:55 AM
Edgar Ironpelt
replied to the thread
What Geek Media Do You Refuse To Partake In?
.
Over the years I've become less and less interested in anything involving "moving pictures" - TV, Movies, or Anime - and now I'm at the...
Wednesday at 11:47 AM
Edgar Ironpelt
reacted to
TiQuinn's post
in the thread
What Geek Media Do You Refuse To Partake In?
with
Like
.
Ah, thought of an all-encompassing type of geek media I'll never get into - collectible card games. I have no desire to play them, no...
Wednesday at 11:41 AM
Edgar Ironpelt
replied to the thread
Where Complexity Belongs
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I don't think having a game designed "purely by players" would be practical. Deliberately looking at rules and rule design from a...
Jan 30, 2026
Edgar Ironpelt
replied to the thread
Where Complexity Belongs
.
The juice needs to be worth the squeeze, not just for the GM, but for the players as well, and not just the first time but after 10 or...
Jan 29, 2026
Edgar Ironpelt
replied to the thread
Dumb Game Ideas: Mash-Ups
.
I had a friend who once claimed that a stereotypical 4-color Superheroes setting was inherently a mashup of All The Genres, albeit at a...
Jan 26, 2026
Edgar Ironpelt
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Not to my mind. The story is created in the telling/writing/filming/whatever process, because IMO stories need some degree of pointed...
Jan 24, 2026
Edgar Ironpelt
replied to the thread
Your next v3.5 ranger - 2weapons or bow?
.
I voted "more than about the weapon choice." But my druthers as a player is for archery, if forced to choose. If I had a "two weapon...
Jan 19, 2026
Edgar Ironpelt
replied to the thread
D&D General
Hypothetical: D&D without ability scores (or bonuses)
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It might be a good game, but it wouldn't be D&D. I say this as someone who has played (and run) games with fewer ability scores, more...
Jan 19, 2026
Edgar Ironpelt
reacted to
Shades of Eternity's post
in the thread
D&D General
Short folk appreciation thread – what do you play?
with
Like
.
And I'm building a charming halfling rogue with an ungo (sasquatch) companion called Han Golow. :D
Jan 14, 2026
Edgar Ironpelt
replied to the thread
When Player Driven Adventures Don't Pan Out
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I do see the conflict. The immediate, obvious question from me as a player is "What things?" Until I know, I can't say what I do. That...
Jan 10, 2026
Edgar Ironpelt
replied to the thread
D&D General
Short folk appreciation thread – what do you play?
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I generally play humans when I play. For world-building and character creation as a GM or an author of read-only fiction, I favor...
Jan 10, 2026
Edgar Ironpelt
reacted to
Kurotowa's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
Good luck trying to change human nature! A preference for big damage numbers and hitting the enemy until they stop moving holds true...
Jan 8, 2026
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