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Edgar Ironpelt's latest activity
Edgar Ironpelt
replied to the thread
D&D 3.x
I miss 3.5 edition
.
Fair enough: I sit rebuked. A given game can have an agreement (probably unspoken), a "game contract" that certain 'hijinx' are PC-only...
Today at 1:26 AM
Edgar Ironpelt
replied to the thread
D&D 3.x
I miss 3.5 edition
.
The DM using PC style tactics against them often is uncool and unfair, and even bad DMing. But that's because those tactics are exploits...
Saturday at 4:33 PM
Edgar Ironpelt
replied to the thread
D&D 3.x
I miss 3.5 edition
.
I'm sticking with 3.5e. I do heavily curate it, with a blanket-ban on 'prestige' classes and a "must be approved by the DM (me)" rule...
Saturday at 11:05 AM
Edgar Ironpelt
replied to the thread
Let's Talk About Core Game Mechanics
.
For me it's more about what I dislike than what I like - although there are some types of mechanics that I do like. I dislike automatic...
Friday at 10:21 AM
Edgar Ironpelt
replied to the thread
City Supplements - What do we like?
.
My preferred city supplements are kits that provide pieces-parts to customize your own towns and cities while perhaps providing an...
Thursday at 3:47 PM
Edgar Ironpelt
replied to the thread
Lances were designed to shatter and be disposable?
.
My understanding is that tournament lances were designed to break - and were also designed with blunt tips. They were intended for...
Tuesday at 6:20 PM
Edgar Ironpelt
reacted to
Umbran's post
in the thread
Things you don’t like about DMing
with
Like
.
The thing I probably most dislike about GMing... ...is all the people online invested in claiming you're doing it wrong, for any value...
Tuesday at 6:12 PM
Edgar Ironpelt
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I want players to find secrets too, but I want them to do so through exploring the setting with their PCs. If they turn out not to find...
Feb 17, 2026
Edgar Ironpelt
replied to the thread
Weather Matrices for Real Locations [Simulationism]
.
Interesting. I wouldn't want to use cryptic codes that need a key to translate. I'd prefer tiny print that spelled out "overcast" or...
Feb 13, 2026
Edgar Ironpelt
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
I say that fighters are pigeon-holed as the "combat machine" or "dumb jock" class rather than "meat shield" but it works out to about...
Feb 7, 2026
Edgar Ironpelt
replied to the thread
What is "railroading" to you (as a player)?
.
It looks to me like a bad case of assumption clash and the player believing you to be acting in bad faith. The player may have an...
Feb 7, 2026
Edgar Ironpelt
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
I had mixed feelings about eliminating the class limits on races in 3.5e, even though I consider 3.5e "peak D&D" On the one hand I don't...
Feb 5, 2026
Edgar Ironpelt
replied to the thread
What Geek Media Do You Refuse To Partake In?
.
Over the years I've become less and less interested in anything involving "moving pictures" - TV, Movies, or Anime - and now I'm at the...
Feb 4, 2026
Edgar Ironpelt
reacted to
TiQuinn's post
in the thread
What Geek Media Do You Refuse To Partake In?
with
Like
.
Ah, thought of an all-encompassing type of geek media I'll never get into - collectible card games. I have no desire to play them, no...
Feb 4, 2026
Edgar Ironpelt
replied to the thread
Where Complexity Belongs
.
I don't think having a game designed "purely by players" would be practical. Deliberately looking at rules and rule design from a...
Jan 30, 2026
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